Search Issue Tracker
"ArgumentOutOfRangeException: Specified argument was out of the range of...
How to reproduce: 1. Open the user's attached project 2. Open Assets/Characters/Player/PlayerControls.inputactions 3. Click on th... Read more
Mixing types in string interpolation causes BC1345
String interpolation works when using like types, but not when mixing. {code:java} [BurstCompile] static public void AnyAmou... Read more
[Editor] Material Selector gets Material Selected only with first selection
Steps to reproduce: 1. Create a new project 2. Create a default material 3. Duplicate it a few times 4. Create a sphere and open the... Read more
GPU Resident Drawer doesn't batch lightmaps when enabled
How to reproduce: 1. Open the “GPUResidentDrawerDrawCalls“ project 2. Open the “OutdoorsScene” 3. Make sure the “GPU Resident Dra... Read more
[Mobile] Colours do not match on one of the Universal Rendering Examples...
How to reproduce: 1. Clone project: "https://github.com/Unity-Technologies/UniversalRenderingExamples" 2. Open a project, and open a... Read more
Looping a portion of an animation with blended transitions
How to reproduce: 1. Open attached project 2. Open scene TestScene.unity 3. Select the TriggerDamageAtMidpoint game object - In th... Read more
UIElements box.style.borderWidth property is not updated in the Editor w...
How to reproduce: 1. Open attached "project-1167305.zip" project 2. In the Editor select "Window" -> "UIElements" -> "ExampleWindow"... Read more
Shader compiler errors are occurring when using hull shader
How to reproduce: 1. Open the attached 'Grass.zip' project 2. Observe the Console Expected result: No errors Actual result: Shader ... Read more
Scene Toolbar's Icons are wrong when using Hand, Orbit and Zoom Tools
How to reproduce: 1. Create a new Project 2. Press on the Hand Tool Icon in the Scene Toolbar Expected Behaviour: The Hand Tool Ico... Read more
RTX card is not detected when running the editor with the -load-renderdo...
How to reproduce: 1. Open the user-attached project “HDRP-DLSS-RenderDoc” with the command line argument “-load-renderdoc” 2. Open... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Opening Terrain Prefab in Prefab Editing Mode throws "NullReferenceException" error
- [Search] Dragging query pills put them behind the search text field
- A CustomPropertyDrawer that returns a PropertyField for a property named the same as a child field will not render all child fields
- Graphics Settings shows default values instead of the real values in the Rendering Debugger when Volume.profile is assigned via script
- Deleting multiple Tags throws “NullReferenceException”, and "Retrieving array element that was out of bounds" errors when holding the Enter key