Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
1.6.1
1.6.3
Issue ID
ISXB-610
Regression
No
"ArgumentOutOfRangeException: Specified argument was out of the range of valid values." is thrown when selecting an Input Device removed from the Control Scheme in the Input Actions
How to reproduce:
1. Open the user's attached project
2. Open Assets/Characters/Player/PlayerControls.inputactions
3. Click on the All Control Schemes dropdown in the Input Actions window
4. Select "Nimbus"
5. Repeat step 3
6. Click Edit Control Scheme...
7. Remove "Nimbus+ Gamepad" from the list
8. Click Save
9. Click Save Asset
10. Click on the All Devices dropdown
11. Select "Nimbus+ Gamepad"
Expected results: There is no "Nimbus+ Gamepad" option to select
Actual results: "ArgumentOutOfRangeException: Specified argument was out of the range of valid values." is thrown in the Console window
Reproducible with: 1.5.1 (2021.3.22f1, 2022.3.5f1, 2023.1.5f1, 2023.2.0a17), 1.6.3 (2021.3.29f1, 2022.3.7f1, 2023.1.8f1, 2023.2.0b4)
Reproducible on: Windows 10
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on mono_dump_native_crash_info when changing a Particle System Renderer’s Material Shader to Standard Unlit
- VFX Prefab doesn’t have Preview icon in Project window and Preview window is empty in Inspector window
- “RenderSettings customReflection texture has invalid type” error keeps getting thrown even when Environment Reflections was set back to Skybox from Custom with an invalid texture
- Particle System with the custom Material breaks the Scene view when the material is using a Shader Graph with the Texture with the power of negative value
- Invalid asset path & Invalid value for font MissingAssetReference Warnings are spammed when deleting a Font used by any Element in UI Builder
Resolution Note:
This issue no longer happens in the latest version if the Input System package version 1.11.2.