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Third Party Issue

Votes

0

Found in

2021.3.32f1

2022.3.13f1

2023.1.20f1

2023.2.0f1

2023.3.0a14

Issue ID

UUM-56516

Regression

No

RTX card is not detected when running the editor with the -load-renderdoc command line argument

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How to reproduce:
1. Open the user-attached project “HDRP-DLSS-RenderDoc” with the command line argument “-load-renderdoc”
2. Open the “HDRP High Fidelity” Asset
3. In the Inspector, observe the Rendering → Dynamic resolution

Expected result: DLSS can be enabled
Actual result: DLSS can’t be enabled because Unity is not detecting DLSS-capable GPU

Reproducible with: 2021.3.32f1, 2022.3.13f1, 2023.1.20f1, 2023.2.0f1, 2023.3.0a14

Reproducible on: Windows 11 Pro

Note: Ray-tracing can’t be enabled too

  1. Resolution Note:

    DLSS is proprietary Nvidia technology. Renderdoc does not support DLSS. If frame debugging is required with DLSS then Nvidia Nsight should be used.

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