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"<>" symbols are added when selecting multiple GameObjects and renaming ...
Reproduction steps:1. Open the user's attached project2. Make Editor Fullscreen3. Select A, B, C GameObjects in the Hierarchy4. Rena... Read more
Transform rotation value becomes the same when selecting multiple Game o...
Reproduction steps:1. Open the user’s attached project2. Select A, B, C GameObjects in the Hierarchy3. Change value in the Inspector... Read more
The Asset Labels UI doesn't show up when the asset is in a Package folder
How to reproduce:1. Open the attached project "ModelImportProcessing.zip"2. Select "Assets/Barrel"3. Note the Label UI and that it h... Read more
Test Runner triggers an asset search index update
Whenever I run PlayMode tests in the test runner, the searcher index gets updated - both when the tests start, and when they finish.... Read more
[URP] Background Type is rendered as Solid Color on secondary Camera whe...
Reproduction steps:1. Open the attached Unity project "Issue.zip"2. Go to Assets > Scenes and open the "SampleScene.unity" Scene3... Read more
Editor crashes when adding another scene to the Hierarchy window
Reproduction steps:1. Open users attached project2. Open Assets/BUGsTests_EndOfSun/LightprobesInPrefabBug 1 scene3. Drag and drop As... Read more
Spaces before text in the Input Field are being deleted when closing the...
How to reproduce:1. Open project "TestInputField.zip"2. Build and deploy the app to the device3. In the device press on the Input Fi... Read more
[HDRP] Shadows pop in and out when tessellated geometry is culled
How to reproduce:1. Open the user-submitted project2. Open the scene "OutdoorsScene" and enter Play mode (Assets/OutdoorsScene.unity... Read more
Fullscreen Window mode ignores Supported Aspect Ratios when the player i...
aspectReproduction steps:1. Open Display Settings window: Right-Click on desktop > Display Settings2. Open the attached project "... Read more
[WebPlatform][Android] App crashes on launch on some devices with "TypeE...
How to reproduce:1. Open the attached project2. Select WebGL platform3. Build the project4. Navigate to the build folder through the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled