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[animation] Events not editable in Inspector
Once you create animation Events on a clip in the Inspector, the events can no longer be selected/edited on the timeline. this is a... Read more
FPS drops when the Camera is on the right side of the instantiated GameO...
How to reproduce: 1. Open the user's attached "GPU instancing test.zip" project 2. Open the "InstancedIndirectExample" Scene 3. Ente... Read more
Standard shader with a low smoothness value shows banding in WebGL
Reproduction steps: 1. Open the attached project "WebGLBanding" and open the scene "spherescene" 2. Build the game for WebGL and pl... Read more
Fill tessellation doesn't work and Warnings logged for Closed 2D Shapes ...
How to reproduce: 1. Create a 2D Project 2. In Hierarchy right click and create 2D Objects > Sprite Shape > Closed Shape 3. Selec... Read more
Animator.velocity spikes when blending animations with different length ...
How to reproduce: 1. Open the attached project 2. Open and play Scene 3. Move the character with arrow keys to one direction 4. Stop... Read more
[Android] Application crashes with "File is Corrupted" errors from an ex...
Steps to reproduce 1. Open the attached Customer's project "PackageCorruption.zip" 2. Build and run the project on an android devi... Read more
GameObjects in Hierarchy window are not hidden when using HideFlags.Hide...
How to reproduce: 1. Open attached "project-1167675.zip" project 2. Select "Main Camera" in the Hierarchy window 3. In the Editor se... Read more
[UIElements] Border radius specified in percent varies with parent size
How to reproduce: 1. Open attached project "BorderChangesWhenParentResizes.zip" 2. Open the Test window ("Bug" > "Test") 3. Resize t... Read more
[Themes] About Unity Credit text for The Mono Project is clipped
About Unity Credit text for The Mono Project is clipped with Verdana font. The window displays, "Scripting powered by The Mono Proje... Read more
[Metal] Stencil buffer is not present when using dynamic frame buffer sc...
How to reproduce: 1. Open the attached 'calableBufferManager-ResizeBuffers-urgent.zip' project 2. Go to File > Build Settings and ti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object