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The List field doesn't expand/collapse when clicking on it while holding...
Reproduction steps: 1. Open the attached project “ListColRepro“ 2. Open “Assets/Scenes/SampleScene.unity“ Scene 3. Open “GameObje... Read more
Decal shader graph is not rendered in the Standalone builds
To reproduce: # Create a new project using empty URP template; # Import URP samples into the project ( Window > Package Manager ... Read more
Transition between Reflection Probes is not smooth in Standalone Builds
To reproduce: # Create a new project using empty URP template; # Import URP samples into the project ( Window > Package Manager ... Read more
Blend Shape Normals Calculating even when set to none when normal import...
How to reproduce: 1. Open the attached project “BlendShapeNormalBug.zip“ 2. Open the “SampleScene“ scene 3. Select the “BSPlane.f... Read more
Editor freezes when exiting Play Mode if the Game window position was ch...
How to reproduce: 1. Open the user’s attached “samples-playground.zip” project 2. Enter Play Mode 3. Dock the Game Window somewhe... Read more
[HDRP] A minor issue with shadow resolution UI when multi selecting diff...
Version tested: trunk (2023.2.0a17) Steps to reproduce: 1) Create a new HDRP template 2) Crate multiple lights of different... Read more
[VFX Graph]In graph log message suggesting to open Target Gameobject pan...
How to reproduce: 1. Create a new Simple Loop system 2. Hover over the Log in the Initialize context Actual result: log message... Read more
Choosing ARMV9A in burst inspector on M1 Mac formats assembly wrong
I'm on a M1 Mac. I'm using Unity 2021.3.24f To recreate: Add the follow test to BurstInspectorGUITests.cs in the Unity.Burst.T... Read more
"Prefab mismatch: The instance object in the scene is referencing a corr...
How to reproduce: 1. Open the attached project "LearningUnityV2.0.zip" 2. Right mouse click on the "Barrier" Prefab in the Hierarc... Read more
Lens flare of the "Sun" in URP Samples doesn't hide behind objects
To reproduce: # Create a new project using empty URP template; # Import URP samples into the project ( Window > Package Manager... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects