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InputSystem.onEvent is called when changing Cursor.lockState to "CursorL...
How to reproduce:1. Open the attached “IN-77283” project2. Connect a gamepad3. Open the “SampleScene” and enter Play mode4. Click an... Read more
‘Assertion failed’ and ‘ArgumentNullException' when creating a new Mater...
Reproduction steps:1. Open the attached ‘URP2022' project2. Open the ‘SampleScene’3. Observe the ‘Assets/Settings/URP-HighFidelity’ ... Read more
Debug.Log applies formatting for date and time in the DateTime struct wh...
Reproduction steps: Open attached “Debug.Log” project Open “Sample Scene” scene Enter the Play mode Expected result: Two dates in th... Read more
Unlit/PBR Shader Graph Keywords menu is too small and is difficult to na...
How to reproduce:1. Open attached project2. Select New Shader Graph asset3. Press "..." button next to the Keywords label at the Ins... Read more
[Mobile] Visual artifacts when RenderGraphPass is merged into NativePass
Steps to reproduce:1. Open the “IN-98958” project2. Build and Run3. Observe the device screen Expected result: Renders the sceneActu... Read more
[HDRP] The Game view flickers when interacting with the Editor UI and a ...
Reproduction steps: Open the user attached project Open the “IndoorsScene” scene Observe the Game view while interacting with Editor... Read more
An entity with ShaderGraph material, Hybrid Renderer, SubScene is not re...
How to reproduce:1. Open attached project "DOESOURENTITYVERSIONWORK.zip" and scene "SampleScene"2. In Project window, select "Classi... Read more
[Android] LocationService stuck Initializing with new InputSystem
1. What happenedWhen Active Input Handling is set to Input System Package (new), Input.location.status remains stuck in the 'Initial... Read more
[URP] Material's name does not match Universal Render Pipeline/Particles...
How to reproduce;1. Create a new URP project2. Create Particle System3. Select 'Particle System' GameObejct in the Hierarchy4. Obser... Read more
[HDRP] Wrong material variant picked in player
Does not reproduce on: 2020.3.30f1, 2021.3.5f1 Reproduces on: 2023.1 + Trunk__________________________________More info: The issue s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size