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Sliders in the URP.asset throws NullReferenceException
Steps to reproduce: 1) Download attached project and open in Unity 2) Find URP-Balanced.asset in the Assets/Settings 3) In ... Read more
[M1] WebGL build stop showing scene when external monitor is disconnected
Reproduction steps: 1. Open the user’s attached project 2. Connect an external monitor 3. Go to File > Build and Run 4. Drag th... Read more
[HDRP][Android] HDRP tries to build Android Player using Metal graphics API
How to reproduce: 1. Open the attached project 2. Set the active platform to Android 3. Open Android Player Settings 4. Disable "Aut... Read more
Rect Transform values get reset when creating a Canvas Prefab through th...
Reproduction steps: 1. Open the attached "BrokenCanvasPrefabVariants" project 2. In the Project window, right click on the "Canvas... Read more
[UWP] [Surface Pro] Windows Hello Window appears behind Unity App
First set up Windows hello following these directions: https://blogs.windows.com/devices/2015/12/17/how-to-set-up-windows-hello-on-y... Read more
Memory leak when Application.runInBackground is set to false and the Edi...
Reproduction steps: 1. Open the attached "Repro" project 2. Open “Assets/Scenes/SampleScene” scene 3. Open Task Manager 4. Enter... Read more
Color from the 'Ambient Color' Color Picker doesn't match the actual Amb...
How to reproduce 1. Open the attached 'case_1280918.zip' project 2. From the 'Scenes' folder open 'SampleScene' 3. Open the Lighting... Read more
Lightmap is missing when stopping Play Mode on a different scene
How to reproduce: 1. Open the user-attached project “Lightmapping_Bug” 2. Open the “Scene_1” scene 3. Enter the Play Mode 4. Ex... Read more
Crash on tlsf_memalign when loading a memory snapshot with the Memory pr...
Reproduction steps: 1. Open the attached project “SnapshotCrash” 2. Open Memory Profiler (Window > Analysis > Memory Profiler) 3.... Read more
Physics.SphereCastNonAlloc is slow when the results array is large
Reproduction steps: 1. Open the attached project “OverlapSphere” 2. Enter Play Mode 3. Open Window > Analysis > Profiler 4. Enab... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- EditorGUILayout.LabelField displays black text when the "EditorStyles.whiteBoldLabel" parameter is passed in
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- UI Builder Broken Direct Asset Reference Overrides
- Universal 3D Sample project template takes a very long time to build.