Search Issue Tracker
Active
Under Consideration for 2021.3.X, 2022.3.X, 6000.0.X, 6000.1.X, 6000.2.X, 6000.3.X
Votes
0
Found in
2021.3.31f1
6000.0.0b11
6000.1.0a7
6000.2.0a1
6000.3.0a1
7000.0.0a1
Issue ID
UUM-17929
Regression
No
[VCS] TextMeshPro Style Sheet and Font Asset Inspectors can be edited without Checking Out the file
How to reproduce:
1. Create a new project in your preferred workspace and open it
2. Connect it to Perforce
3. Create a new TextMeshPro Style Sheet asset (In the Project Window: Right-Click -> Create -> TextMeshPro -> Style Sheet)
4. Submit it and observe its Inspector
Expected result: the "Opening Tags" and "Closing Tags" fields are disabled/greyed out
Actual result: the "Opening Tags" and "Closing Tags" fields are not greyed and can be edited without checking out the file first
Reproduced in: 2020.1.0a12, 2019.3.0b10, 2019.2.12f1, 2018.4.12f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on AudioMixer::GetFMODChannelGroup when entering Play Mode in a specific project
- Prefabs with "Flags" enum properties result in "IndexOutOfRangeException" when trying to commit/revert
- The Camera first person mode in Cameras overlay is greyed out and not clickable when the Editor is restarted with the Game View focused
- Scene View doesn't select the Canvas when it's clicked with the View Tool
- Transform fields are impossible to edit when Inspector window is resized
Add comment