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0
votes
Fixed

Animation Clips from old asset bundles apply wrong values to enums when ...

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Jun 25, 2023

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Version/s: 2022.3.3f1, 2023.1.2f1, 2023.2.0a21, 2023.3.0a1

Reproduction steps: 1. Open the attached project "AnimatorEnums.zip" 2. Enter Play mode 3. Select "SampleScene/AnimationConst/Cin... Read more

0
votes
Fixed

[Android] Application.streamingAssetsPath points to a wrong directory on...

Mobile

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Sep 13, 2019

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Version/s: 2017.4.19f1, 2018.4.8f1

Repro steps: 1. Open user attached project 2. Switch build target to Android 3. Make sure "Build App Bundle (Google Play)" is checke... Read more

2
votes
Fixed

An entity with ShaderGraph material, Hybrid Renderer, SubScene is not re...

Package: DOTS Hybrid Renderer

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Jan 24, 2020

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Version/s: 2019.3, 2020.1.0a20

How to reproduce: 1. Open attached project "DOESOURENTITYVERSIONWORK.zip" and scene "SampleScene" 2. In Project window, select "Cla... Read more

0
votes
Not Reproducible

Unlit/PBR Shader Graph Keywords menu is too small and is difficult to na...

Package: Shader Graph

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Sep 12, 2019

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Version/s: 7.0.0 - 7.1.2

How to reproduce: 1. Open attached project 2. Select New Shader Graph asset 3. Press "..." button next to the Keywords label at the ... Read more

0
votes
Active

AssetDatabase RenameAsset does not throw "Destination path name does alr...

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May 20, 2022

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Version/s: 2019.3.0a1, 2019.4.1f1, 2020.1.0b13, 2020.2.0a15

How to reproduce: 1. Setup a perforce server and connect with the Editor 2. Checkout the files 3. In Project window, select Asse... Read more

2
votes
Third Party Issue

[Android] [OpenGLES3] Player crashes when using FrameBufferFetch and Tex...

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May 25, 2023

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Version/s: 2021.3.25f1, 2022.3.15f1, 2023.3.0a3, 6000.0.0b11

How to reproduce: 1. Open the "IN_40256" project 2. Press File -> Build Settings 3. Make sure the Android device is connected and... Read more

0
votes
Fixed

[IL2CPP] Standalone throws ExecutionEngineException when using generics ...

IL2CPP

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Jan 17, 2020

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Version/s: 2019.3, 2019.3.0f5, 2020.1

How to reproduce: 1. Open attached project with ILL2CPP Editor "ExecutionEngineException.zip" 2. Make sure that Api Compatibility L... Read more

0
votes
Fixed

Lense Flare stays on top of the volumetric clouds when TAA Anti-aliasing...

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Feb 28, 2023

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Version/s: 2021.3.19f1, 2022.2.8f1, 2023.1.0b6, 2023.2.0a4

Reproduction steps: 1. Open the attached project “FlareBug“ 2. Open the Scene “Assets/OutdoorsScene” 3. Open the Game view 4. In... Read more

0
votes
Fixed

UI Toolkit's Buttons don't fully expand when placed inside ToggleButtonG...

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Feb 05, 2024

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Version/s: 2023.2.9f1, 2023.3.0b6, 6000.0.0b11, 7000.0.0a1

Reproduction steps: 1. Open the attached “Tanks_Complete.zip” project 2. Open the “MainDemo” Scene 3. Select the “PlayManager” Ga... Read more

2
votes
Fixed

[DOTS] Subscene fails to build proper entity caches when UI(Toolkit) pac...

Package: UI Toolkit

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Sep 23, 2020

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Version/s: 1.0.0-preview.9

Reproduction steps: 1. Open user attached project: "Bug_SubscenesBuildIssue" 2. Build project using ProjectBuilder -> Build(Latest g... Read more

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