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[macOS] Editor significantly slower when using -debugallocator flag
Unity editor is practically unusable in MacOS with Staging. Steps to reproduce:1. Open Unity with comand line argumets: -enableUnity... Read more
[Video Player] Video does not play on standalone build when it is built ...
Steps to reproduce:1. Open project2. Build scene to windows3. Play built scene on windows machine Expected: video will be playedActu... Read more
Failed to load .DLL file, because the specified procedure could not be f...
Repro steps: 1. Open provided projects "cef_test" scene2. Enter Play mode3. Press on the "Button" in the Game view4. Look at the Con... Read more
[Mono] [iOS] builds that use UnityEngine method SetPropertyUtility.SetSt...
Reproduction Steps:1. Open User's project2. Set Scripting Backend to Mono 2x3. Build to iOS device4. Press on the image5. Notice tha... Read more
Crash in CollabTransactions::TransactionManager::~TransactionManager() w...
Steps to reproduce:1. Open Unity with -debugallocator command line argument.2. Make a change in the project (for example add a cube ... Read more
TouchScreenKeyboard.Open parameter 'autocorrection' does not work
Description from the documentation:'The autocorrection determines whether the input tracks unknown words and suggests a more suitabl... Read more
Scene Visualization Modes Displaying Incorrect Lightmap Index in Play Mode
Bake a scene and switch the scene visualization mode to baked lighting. Observe that lightmaps are displayed incorrectly when entere... Read more
Crash in GUIView::OnInputEvent when closing a floating window with -debu...
Also crashes when docking a window onto editor. How to reproduce:1. Open editor with -debugallocator flag (from command line)2. Open... Read more
Stencil shader doesn't render anything
Repro steps: 1. Open provided projects "StencilBlitProblem" Scene2. See that the Game view is black3. Click on "Main Camera" in the ... Read more
AnimatorOverrideController does not switch through animations
Steps to reproduce:1. Open user attached project ("Animator System Override")2. Play the scene3. Press A a few times to switch anima... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Group Selection title text size is smaller in renaming than the actual font size
- Rich Text is not correctly highlighted when searching through Debug Logs in the Console window
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template