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0
votes
Won't Fix

Crash on FontEngine_CUSTOM_GetFaceInfo_Internal when entering Play mode

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Sep 22, 2022

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Version/s: 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a10

Reproduction steps: Open the attached project “FontCrash.zip“ Enter Play mode Expected result: Play mode is entered successfullyActu... Read more

0
votes
Fixed

URP Unlit Shader Graph does not render correctly when using Alpha Clipping

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Nov 19, 2023

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Version/s: 2022.3.14f1, 2023.2.0f1, 2023.3.0a14

Steps to reproduce:1. Open the attached user's project "AlphaClip.zip"2. Open the project using 2022.3.11f1 and open the "Assets/Sce... Read more

0
votes
Active

Crash on MTLGetEnvCase<MTLErrorModeType> when entering the Play Mode in ...

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Nov 17, 2023

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Version/s: 2021.3.32f1, 2022.3.14f1

Reproduction steps:1. Open the attached “ReproProject” project2. Open the “SCENE” scene3. Enter the Play Mode Expected result: The P... Read more

8
votes
Fixed

Audio can not be muted when using Virtual Player

Package: Multiplayer Play Mode

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Jan 08, 2025

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Version/s: 1.3.3, 1.4.0-pre.1

How to reproduce:1. Open “IN-91904_TestMPPMAudio” project2. Navigate to Window &gt; Multiplayer &gt; Multiplayer Play Mode3. Checkma... Read more

0
votes
Fixed

"Failed to create Convex Mesh from source mesh" PhysX errors are thrown ...

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Jan 16, 2025

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Version/s: 6000.0.34f1, 6000.1.0b2, 6000.2.0a1

Steps to reproduce:1. Open the attached “MemoryProblemTesting.zip” project2. Open the “SampleScene”3. Open Window → Analysis → Physi... Read more

3
votes
Fixed

WebGL fullscreen doesn't revert ro original resolution on exit

WebGL

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Feb 05, 2015

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Version/s: 5.0.0b22

To reproduce:1. Open attached project2. Build WebGL3. Open WebGL build4. Enter fullscreen5. Exit fullscreen6. WebGL doesn't reverts ... Read more

0
votes
Fixed

[iOS] System.ComponentModel.TypeConverter.ConvertTo causes overflowexcep...

IL2CPP

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Aug 22, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.5f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

To reproduce: 1. Download attached "IOSInt32Test.zip" project and open in Unity2. Build for iOS3. Deploy the Xcode project to the iO... Read more

0
votes
Won't Fix

Emissive materials are broken when loading Scene via SceneManager.LoadScene

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Sep 23, 2022

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Version/s: 2021.3.11f1, 2022.1.17f1, 2022.2.0b9, 2023.1.0a11, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Clone the https://github.com/mrpropellers/ssj22-3 repository following the instructions provided (use git CLI)2.... Read more

0
votes
By Design

Accessing the raw value of a USS variable fails when using customStyle.T...

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May 03, 2023

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Version/s: 2021.3.24f1, 2022.2.18f1, 2023.1.0b15, 2023.2.0a13

Reproduction steps:1. Open project “IN-39634”2. Open “Assets\IN-39634_Assets\Scenes\SampleScene”3. Enter Play Mode4. Observe the Gam... Read more

3
votes
Fixed

SBP Support for Mip Stripping

Package: Scriptable BuildPipeline

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Jan 21, 2020

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Version/s: 0

Mip Stripping (removal of top level mips at build time) requires Asset Bundles to be rebuilt per change of quality level and activat... Read more

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