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ConfigurableJoint's drives behave differently after the PhysX 4.1.2 update
Reproduction steps: 1. Open the attached “IN-58119 Rigidbody Override Bug - 2022.zip“ project 2. Open the “SampleScene” 3. Enter ... Read more
[Android] Keyboard doesn't show up when trying to input text in an Input...
Repro steps: 1. Create a new project and create an Input Field (reproduced with regular and TMPro Input Fields) 2. Build and Run on ... Read more
Crash on OnDemandScheduler::SetStandbyWorkerCount when opening a project...
How to reproduce: 1. Create a new project 2. Create e.g. a text file outside of your projects directory 3. Use the file from outside... Read more
[Android] AndroidJavaClass.GetStatic returns null when being built to An...
To reproduce: 1. Open attached project 2. Build and run to android device 3. Check Logcat Actual result: In logcat can see this lin... Read more
Player framerate performance degrades when Spatial and Plane Meshes are ...
How to reproduce: 1. Open the attached “IN-98419.zip” Project 2. Build and Run on a VisionOS Device 3. Observe the FPS in the cus... Read more
[Mac][Metal] Any editor selection lags behind when navigating in Hierarc...
To reproduce: 1. Create new project 2. Hover over different objects in Hierarchy 3. Select and deselect any asset in Project view 4.... Read more
[Android player] Unity.Entiyies 0.8.0-preview.8 LiveLinkRuntimeSystemGro...
To reproduce: 1. Open a new project 2. Import Entities package 3. Switch platform to Android Expected: Everything compiles with no ... Read more
[URP] The Scene View flickers when hovering over it with the cursor
Reproduction steps: 1. Open the attached “Spiders” project 2. Open the “Scenes/SampleScene” Scene in the Project window 3. Move y... Read more
Block compression leads to lightbaking artifacts in HDRP
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Investments/01_Motivo_OnlyBathroom/Apartments/1-A-6-15“... Read more
[IL2CPP] Double and float number values are different when uint is caste...
How to reproduce: 1. Open attached project ("Broken_il2cpp.zip") 2. Open Build Settings window (File->Build Settings...) 3. Open Pla... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak warnings are constantly thrown when Generating Font Atlas in Font Asset Creator with 4096x8192 Atlas Resolution
- “Glyph rendering has been aborted due to sampling point size” Log is printed and Font Atlas is not generated when Atlas Resolution is 8192x8192, and the Render Mode is SDF
- Font Import Settings documentation page is missing when the documentation button is pressed in the Inspector window
- Font Asset Creator Font Face does not update when changing Include Font Data in the Font Import Settings
- Font Asset Creator Padding has no limit and shows incorrect Padding in results when Font Atlas is generated