Search Issue Tracker
Fixed in 1.5.0-preview.2 & 2.1.0-preview.2
Votes
22
Found in [Package]
2.0.1
Issue ID
1171603
Regression
No
[TextMesh Pro] Wrapping does not work correctly when Japanese exclamation marks are used
How to reproduce:
1. Open the attached project named Case_1171603
2. Resize the text area and observe the wrapping
Expected result: Text is wrapped normally
Actual result: Editor tries to place every exclamation mark into a new line
Reproducible with: 2018.4.5f1(1.4.1), 2019.1.12f1(2.0.1), 2019.2.0b10(2.0.1), 2019.3.0a11(2.0.1)
Could not test with: 2017.4.30f1(No PackageManager)
Package versions tested: 1.4.0, 1.4.1, 2.0.0, 2.0.1
-
t-kuhn
Aug 09, 2019 05:55
Small update: Turns out not all characters in the "LineBreaking Following Characters.txt" file are affected. We ended up deleting about 1/3 of the characters in the file to prevent this bug from happening.
-
t-kuhn
Aug 09, 2019 01:36
We had to delete all characters in the "LineBreaking Following Characters.txt" file to prevent this bug (user comments are getting displayed via TMP) from happening. Please fix this!
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Size value in Particle System Curve's tab is highlighted with selection across all tab header
- Particle System Curve's Presets window has no visual indication of what preset is selected
- Blur shader doesn't work when the "Scene Color" Node is attached to the UI "Output" Node
- Particle System Curve presets can't be scrolled and some of them can't be selected if window is too narrow to fit them all
- Mistakes in multiple Particle System Components pop-up
Resolution Note (fix version 1.5.0-preview.2 & 2.1.0-preview.2):
This issue has been resolved. The fix will be included in the next release of the TMP package which will be version 1.5.0-preview.2 for Unity 2018.4 and 2.1.0-preview.2 for Unity 2019.x or newer.