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Fixed in 1.5.0-preview.2 & 2.1.0-preview.2



Found in [Package]


Issue ID




[TextMesh Pro] Wrapping does not work correctly when Japanese exclamation marks are used

Package: TextMeshPro


How to reproduce:
1. Open the attached project named Case_1171603
2. Resize the text area and observe the wrapping

Expected result: Text is wrapped normally
Actual result: Editor tries to place every exclamation mark into a new line

Reproducible with: 2018.4.5f1(1.4.1), 2019.1.12f1(2.0.1), 2019.2.0b10(2.0.1), 2019.3.0a11(2.0.1)
Could not test with: 2017.4.30f1(No PackageManager)

Package versions tested: 1.4.0, 1.4.1, 2.0.0, 2.0.1

  1. Resolution Note (fix version 1.5.0-preview.2 & 2.1.0-preview.2):

    This issue has been resolved. The fix will be included in the next release of the TMP package which will be version 1.5.0-preview.2 for Unity 2018.4 and 2.1.0-preview.2 for Unity 2019.x or newer.

Comments (2)

  1. t-kuhn

    Aug 09, 2019 05:55

    Small update: Turns out not all characters in the "LineBreaking Following Characters.txt" file are affected. We ended up deleting about 1/3 of the characters in the file to prevent this bug from happening.

  2. t-kuhn

    Aug 09, 2019 01:36

    We had to delete all characters in the "LineBreaking Following Characters.txt" file to prevent this bug (user comments are getting displayed via TMP) from happening. Please fix this!

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