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Particle System regularly flickers when played
Reproduction steps: 1. Open the attached “Repro“ project 2. Open the “TESTSCENE“ Scene 3. Select the “Particle System” GameObje... Read more
[URP] Incorrect colors in Scene when using Subtractive and Multiply Blen...
Reproduction steps: 1. Create a new URP Template project and enter a new Scene 2. Switch Scene view to 2D 3. Create a 2D Renderer an... Read more
Renaming assemble definition in the Inspector does not rename it in the ...
Renaming assembly definition in the Inspector does not rename it in the Hierarchy Steps to reproduce - Open Unity 2019.3.0a11 - Cre... Read more
Entities window icons are affected by the Global Mipmap Limit value
How to reproduce: 1. Open the “Entities_Window_Icons_Bug” project 2. Open Entities Hierarchy window (Window > Entities) 3. Change... Read more
[IMGUI] "SketchUp Node Selection Dialog" box's description overlaps with...
"SketchUp Node Selection Dialog" box which appears while selecting nodes, its description overlaps with the file checkboxes. Steps ... Read more
The "rid" value of some entries changes between pulls when pulling from ...
Reproduction steps: 1. Open the attached "LocaMergeRidChange" project 2. Open the "Assets/Localization" folder in Windows Explorer... Read more
TouchScreenKeyboard.hideInput set from "true" to "false" when TextField ...
Reproduction steps: 1. Open the attached Project “Bugrepro” 2. Open Android Logcat in Window > Analysis > Android Logcat 3. Build... Read more
System.UnauthorizedAccessException on native lib when trying to build fo...
How to reproduce: 1. Open the user's project "Salsa_UP.zip" from a Perforce workspace 2. Connect project to Perforce workspace (Ed... Read more
[XR] Stereo rendering mode selection dropdown is unavailable for WMR in ...
Stereo rendering mode selection dropdown is unavailable for WMR in XR plugin management. Right now the only stereo rendering mode av... Read more
Center Mode Transform Gizmo Does not account objects without a renderer
How to reproduce: 1. Open the attached project named Case_1168396 2. Select the Particle System 3. Observe the position of the Trans... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map