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0
votes
By Design

Decal doesn't update when changing the texture from a script

HD RP

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Oct 13, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.19f1, 2022.2.0b9, 2023.1.0a13

Reproduction steps:1. Open the user’s attached project2. Open the “Assets/OutdoorsScene” scene3. Enter Play mode Expected result: Th... Read more

0
votes
Fixed

Crash on BatchRendererGroup::OnBeforeCulling when changing Scenes

Entities Graphics

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Oct 25, 2022

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Version/s: 2022.2.0b9

Reproduction steps:1. Open the user’s attached project2. Open “Assets/CommonAssets/Base” Scene3. Enter the Play Mode4. In the Game V... Read more

0
votes
Fixed

[HDRP] Standalone Profiler throws "HDRP Material Upgrade" pop-up and cra...

RP Workflow

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May 31, 2022

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Version/s: 2022.2.0a17, 2023.1.0a1

Steps to reproduce:1. Create a new HDRP project2. Open Window -> Analysis -> Profiler(standalone process)3. Notice that "HDRP ... Read more

0
votes
Fixed

[Shuriken] Exception thrown on assigning Reflection Probe to Texture pro...

Visual Effects - Legacy

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Jan 23, 2020

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Version/s: 2020.1.0a20

when a Reflection probe is assigned to the Texture property under Shape module of Particle System component cause editor to throw be... Read more

0
votes
By Design

Reflection Probes are not working with Shader Graph when the Rendering P...

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May 27, 2024

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Version/s: 2022.3.31f1, 6000.0.4f1

How to reproduce:Open the attached project "URP reflection probe bug.zip" Expected results: "ShaderGraph" GameObject is reflectiveAc... Read more

4
votes
Fixed

Lighting is not applied correctly after using Progressive Lightmapper wh...

Scripting

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Sep 14, 2019

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Version/s: 2019.3.0a12, 2019.3.0b3, 2020.1.0a1

How to reproduce:1. Open User's attached "Unity 2019.3 Bug Reports.zip" project2. Load "SampleScene" (Assets -> Scenes)3. "Genera... Read more

0
votes
Not Reproducible

Unable to interact with Material Inspector window when creating a new Ma...

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May 31, 2024

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Version/s: 2022.3.31f1, 6000.0.4f1

Reproduction steps:1. Open "ReproProject" project2. Create a new Material (Assets > Create > Material)3. Rename the created Ma... Read more

0
votes
Won't Fix

ObjectDisposedException is thrown when resetting the ScriptableObject As...

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May 28, 2024

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Version/s: 2021.3.39f1

How to reproduce:1. Open the user-attached project “Test2021”2. Open the “New My So” Scriptable Object Asset in the Inspector3. In t... Read more

0
votes
Fixed

[HDRP] Wrong material variant picked in player

Shader System

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Jul 01, 2022

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Version/s: 2022.3.16f1, 2023.1.0a2

Does not reproduce on: 2020.3.30f1, 2021.3.5f1 Reproduces on: 2023.1 + Trunk__________________________________More info: The issue s... Read more

0
votes
Fixed

[Tiny] Fatal Error C1081 when building for IL2CPP with a long path to th...

Package: Tiny Editor

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Jun 11, 2019

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Version/s: preview-0.15.3

Reproduction steps:1. Open the attached Project "DotsLongestPath"2. Within Project, open DOTS Project called "HelloWorld"3. Build th... Read more

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