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[OculusXR][GLES] Android external OES texture does not render when Oculu...
Steps to reproduce: 1. Open the attached user's project "ExternalImageLowOverheadMode.zip" 2. Make sure that Graphics API is set t... Read more
[UIR][Project Settings] Letters are warping to a new line when project I...
How to reproduce: 1. Create a new project 2. Open Preferences->UI Scaling 3. Set the scaling to 125% 4. Open Window -> Project Sett... Read more
[URP][2D Lost Crypt project] Compilation issue when both input system ar...
URP][2D Lost Crypt project] Compilation issue when both input system are enabled Repro Steps: 1. Open Lost Crypt Project(Asset Stor... Read more
Problems with upgrading project with Substance material from 4.x directl...
What happened The original project is made with Unity 4.1.0f1 - (1 case) -- when I opening it in 4.1 and then 4.3 and then in 5.0 an... Read more
[macOS] "Visual Studio Code" is missing from the External Script Editor ...
To reproduce: * Install the Visual Studio Code on your machine; * Open Unity Hub and create the New Project; * Open the Prefere... Read more
The Inspector window is continually repainted when an Asset from the Pro...
How to reproduce: 1. Create and open a new project 2. Turn on Internal Mode 3. Make sure that the Inspector window is open 4. Select... Read more
[Quest] Materials are not rendering in Player when "Single Pass Instance...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Switch to An... Read more
[WebGL] Xmlreader parses data incorrectly
1. Build to WebGL 2. Copy "data.xml" from project folder to folder where the index.html of the built game is 3. Run the built projec... Read more
Unity is not communicating correctly with Microsoft.Unity.Analyzers when...
Reproduction steps: # Open the attached project # Observe the Console Expected result: “Component 'MyTestScript' should not b... Read more
[Shuriken][Collision] "Planes" collision mode keeps displaying the colli...
The visual representation of the collision plane is still visible even when the collision method is switched to world if the transfo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion