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0
votes
Fixed

Quick Search does not display Hierarchy GameObjects when using custom Pr...

Search

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Mar 16, 2023

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Version/s: 2020.3.46f1, 2021.3.20f1, 2022.2.10f1, 2023.1.0b7, 2023.2.0a5, 2023.3.0a3

How to reproduce:1. Open the "Teste_PreviewStage" project2. Open the "SampleScene"3. Navigate to Menu > Test and select "Open Pre... Read more

4
votes
Fixed

[XR] Stereo rendering mode selection dropdown is unavailable for WMR in ...

Package: Windows XR Plugin

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Jan 23, 2020

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Version/s: 3.0.0

Stereo rendering mode selection dropdown is unavailable for WMR in XR plugin management. Right now the only stereo rendering mode av... Read more

0
votes
Fixed

[Code Optimization] "Debug"/"Release" Mode not updated after Editor restart

Scripting

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Sep 20, 2019

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Version/s: 2020.1.0a4

Reproduction steps:1. Open "optimization_tests.zip" project2. "Preferences" -> "General" -> "Code Optimization on Startup" -&g... Read more

0
votes
Fixed

Case-insensitive string reformatting of InputSystem fails when using Tur...

Package: Input System

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Mar 24, 2023

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Version/s: 1.5.0, 1.6.0

How to reproduce:1. Install the Turkish language pack2. Change Region and Language to Turkish3. Open the “IToJump.zip“ project4. Ope... Read more

1
votes
Fixed

[XR Interaction Toolkit] XRUIInputModule does not handle drag properly w...

Package: XR Interaction Toolkit

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Mar 19, 2023

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Version/s: 2.3.0

Steps to reproduce:1. Open the attached user's project "UIDragBugRepro.zip"2. Launch Oculus Link on a Quest 2 device and enter Play ... Read more

0
votes
Duplicate

[XR] Editor crashes with ComputeBuffer::SetData when exiting the Play Mo...

XR SDK

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Jun 07, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the user's project2. Enter the Play Mode3. Exit the Play Mode Expected result: Editor does not crashActual ... Read more

0
votes
Fixed

Profiler is not able to flush data to a file or socket warning thrown af...

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Jul 25, 2025

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Version/s: 6000.2.0b11, 6000.2.0b12

Steps to reproduce:1. Create new Unity project2. Open Build Profiles window3. Select Development Build and Autoconnect Profiler4. Pr... Read more

0
votes
By Design

[LWRP] A Shader created in ShaderGraph is not applied on Object when cal...

Package: Scriptable Render Pipeline Lightweight

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Jun 17, 2019

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Version/s: 5.1.0

To reproduce: 1. Download attached "test.zip" project and open in Unity2. Open "SampleScene" scene3. Open Scene View4. Observe that ... Read more

0
votes
Fixed

[2022.2] Position of the sliders handle is not the same as the value whe...

UI Toolkit Controls

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Mar 14, 2023

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Version/s: 2022.2.11f1

How to reproduce:1. Open the user’s attached “BugReport.zip” project2. In the Project window, select “New Test.asset” (Assets > R... Read more

0
votes
Duplicate

Cannot report Bug in 2019.3.0f5 when using Mac Editor

Bugreporter

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Jan 20, 2020

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Version/s: 2019.3.0f5

Steps to reproduce:1. Open Unity 2019.3.0f5 Editor2. Click Help -> Report a Bug... Expected result: Bug reporter opens upActual r... Read more

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