Search Issue Tracker
Fixed
Fixed in 6000.2.11f1, 6000.3.0b9, 6000.4.0a5
Votes
0
Found in
6000.2.0b11
6000.2.0b12
Issue ID
UUM-112860
Regression
Yes
Profiler is not able to flush data to a file or socket warning thrown after Auto connecting Profiler to Build Create
Steps to reproduce:
1. Create new Unity project
2. Open Build Profiles window
3. Select Development Build and Autoconnect Profiler
4. Press Build And Run button
5. Once project is build, observe the Console window
\\
Actual results: Warnings are thrown in the Console window
Expected results: No warnings in the Console window
\\
Reproducible with versions: 6000.2.0b11, 6000.2.0b12, 6000.3.0a2
Not reproducible with versions: 6000.2.0b10, 6000.3.0a3
\\
Tested on (OS): macOS Silicon, Sequoia 15.5
\\
Notes:
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment