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0
votes
Won't Fix

[visionOS] Memory usage increased between PolySpatial 1.1.4 and 1.2.3

Package: PolySpatial visionOS

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Jun 13, 2024

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Version/s: 1.2.3

Reproduction steps:1. Create a new project2. Build the project on “visionOS” platform (File > Build Settings > visionOS > B... Read more

1
votes
Fixed

[HDRP] The Game Object is invisible in the Scene and Shader Graph prievi...

Package: Scriptable Render Pipeline HD

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Jun 16, 2019

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Version/s: 6.7.1 - preview

How to reproduce:1. Open the attached 'HDRPBrokenThings.zip' project2. Open and observe 'WorldToObjectSpaceTest' Shader Graph3. Crea... Read more

0
votes
Fixed

[Mac] Alert sound plays when modifying a UI elements with the keyboard

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May 30, 2024

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Version/s: 2022.3.31f1, 6000.0.5f1

Steps to reproduce: Download and open the attached project 'Simple slider project.zip'. Open the 'My Custom Editor' window (Window &... Read more

0
votes
Fixed

[SubGraph] Block Subgraphs don't clear their UI when set to none.

Package: Visual Effect Graph

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Jan 21, 2020

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Version/s: 7.1.8

Repro steps:1. Within a VFX context, create an Empty Subgraph Block2. Select it and assign a subgraph block from the inspector that ... Read more

1
votes
Duplicate

BatchRendererGroup draws have poor thread load balancing in some cases

Entities Graphics

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Sep 06, 2022

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Version/s: 2022.2.0b3

A user on the forum reports that BatchRendererGroup is taking longer than GameObjects for their workload. The issue seems to be that... Read more

1
votes
Fixed

“Property offset falls outside of range for type in GetPropertyData” er...

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Jun 25, 2024

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Version/s: 2022.3.33f1, 6000.0.7f1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play Mode4... Read more

0
votes
Won't Fix

Profiler reports nonsensical allocation callstacks when calling native A...

Profiling

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May 30, 2022

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Version/s: 2019.4.32f1

From examining a customer project that uses AVPro Video (https://renderheads.com/products/avpro-video/) for Android, trying to track... Read more

0
votes
Fixed

[HDRP] Spot light Pyramid Shape has shadow artifacts on aspect ratio val...

Package: Scriptable Render Pipeline HD

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Oct 08, 2019

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Version/s: 7.1.2, 6.9.1

Steps to reproduce:1. Open attached project2. Open TestScene3. Adjust the spot angle until you observe the leaking shadows Expected ... Read more

0
votes
Fixed

Crash on burst.initialize.statics when exceeding the "Maximum Shadows on...

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Jun 11, 2024

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Version/s: 6000.0.6f1

How to reproduce:1. Open the “IN-77893_repro“ project2. Select File → Build and Run3. In Player click the "Spawn 129 lights" button ... Read more

1
votes
Fixed

Unlit Shader uses more than 100MB of memory when in Player

Shader System

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Jun 13, 2022

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Version/s: 2020.3.0f1, 2021.3.0f1, 2022.1.1f1, 2022.2.0a9, 2023.1.0a3

How to reproduce:1. Open the attached project "Shader_Variant_Chunking_Repro.zip"2. Open Assets/Scenes/Main.unity3. Build And Run th... Read more

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