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0
votes
Fixed

Changing AnimatorCullingMode from Always Animate to Cull Completely does...

Animation

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Jan 13, 2016

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Version/s: 5.3.1p1

To reproduce: 1. Open attached project ("761215.rar") 2. Open "Demo" scene 3. Select Maximize on play in the Game window 4. Adjust p... Read more

0
votes
Won't Fix

[Terrain] Channel Remapping dropdown does not expand on clicking on its ...

Terrain

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Oct 15, 2020

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Version/s: 2020.1.0a5, 2020.2.0b8

Channel Remapping dropdown does not expand on clicking on its text in Mask Map under Terrain Layer. Steps to repro: 1. Create a new... Read more

0
votes
Duplicate

SignalR HubConnectionBuilder fails when run in non-Windows IL2CPP builds

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Nov 03, 2022

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Version/s: 2021.3.12f1, 2022.1.21f1, 2022.2.0b13, 2023.1.0a17

Reproduction steps: 1. Open the user’s attached project (“repro.zip“) 2. Open the “/Assets/ReproScene.unity” Scene 3. Make sure t... Read more

2
votes
Won't Fix

InputSystem Hover function gets triggered when Standalone Builds are un-...

Package: Input System

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Mar 02, 2023

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Version/s: 1.9.0

How to reproduce: 1. Open the attached “IN-29317.zip” project 2. Open the Player Settings (Edit → Project Settings → Player) 3. S... Read more

1
votes
Won't Fix

BinaryFormatter.Serialize throws a SerializationException when trying to...

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Mar 01, 2023

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Version/s: 2020.3.46f1, 2021.3.20f1, 2022.2.9f1, 2023.1.0b7, 2023.2.0a5

Reproduction steps: 1. Open the attached “addressable_content_state_unityproj“ project 2. Open the “Content Update Loader” Custom ... Read more

1
votes
Fixed

[HDRP] The Game Object is invisible in the Scene and Shader Graph prievi...

Package: Scriptable Render Pipeline HD

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Jun 16, 2019

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Version/s: 6.7.1 - preview

How to reproduce: 1. Open the attached 'HDRPBrokenThings.zip' project 2. Open and observe 'WorldToObjectSpaceTest' Shader Graph 3. C... Read more

4
votes
By Design

Only the default Shader variant from the ShaderVariantCollection is incl...

Shader System

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Oct 14, 2020

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Version/s: 2018.4, 2019.4.0f1, 2020.2

How to reproduce: 1. Open attached "ShaderBundleBugReport.zip" and SampleScene scene 2. In the Toolbar, choose Bug/Bundle to build t... Read more

0
votes
Fixed

"Select All" and "Select Unused" functions are available for the users e...

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Oct 24, 2022

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Version/s: 2020.3.41f1, 2021.3.12f1, 2022.1.21f1, 2022.2.0b12, 2023.1.0a16

How to reproduce: # Open HUB; # Create 3D(HDRP) project; # Create visual effect graph in the "Project" window  (Create->Visual... Read more

0
votes
Fixed

[iOS]WWW.LoadFromCacheOrDownload does not remove least used asset bundle...

iOS

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Jan 18, 2016

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Version/s: 5.3.1p2

1. Open attached project 2. Change lionbUrl string into "https://oc.unity3d.com/index.php/s/WDNK7fwsrEXCygT/download" in Loader.cs 3... Read more

0
votes
Duplicate

Global Illumination Draw Modes in scene view don't display Generated Lig...

Scene/Game View

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Oct 08, 2019

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Version/s: 2018.3.0b1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b5, 2020.1.0a1

How to reproduce: 1. Open attached project ("ReproLightmap.zip") 2. Open SampleScene scene 3. In the Scene window at the top-left co... Read more

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