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0
votes
Fixed

ENABLE_INPUT_SYSTEM symbol is not being updated when the Input system is...

Package: Input System

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Jan 24, 2020

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Version/s: 2020.1.0a20

1) Open SampleScene in the attached project 2) See the debug message in the console. If it's not there, enter playmode. 3) In Player... Read more

0
votes
Won't Fix

Entities window icons are affected by the Global Mipmap Limit value

Package: Entity Component System (ECS)

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Jun 05, 2023

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Version/s: 1.0.X - Entities

How to reproduce: 1. Open the “Entities_Window_Icons_Bug” project 2. Open Entities Hierarchy window (Window > Entities) 3. Change... Read more

2
votes
Active

No warning is displayed when using a Material External References sub-as...

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Mar 02, 2023

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Version/s: 2020.3.44f1, 2021.3.17f1, 2022.2.3f1, 2023.1.0a26, 2023.2.0a2

Reproduction steps: 1. Open the “My projectEdited” project 2. Open the “Assets/Scenes/Game.unity” scene 3. Enter the Play Mode ... Read more

1
votes
Fixed

[Android] URP with native pass causes a crash on Null pointer dereferenc...

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May 23, 2023

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Version/s: 2022.2.16f1, 2023.1.0b11, 2023.2.0a11, 2023.3.0a3

Reproduction steps: 1. Open the attached project "ReproProj" 2. Build And Run on an Android Device 3. Observe the Player Expec... Read more

0
votes
Fixed

[Texture] Texture.format returns wrong format string on mobiles

Graphics - General

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Mar 19, 2015

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Version/s: 5.0.0f4

1. Open attached project 2. Build to iOS, Android or Windows Phone 3. In middle of screen there will be string which shows texture.f... Read more

0
votes
Fixed

Crash on SubProgramBlobWriter::Flush when building a project

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May 24, 2023

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Version/s: 2021.3.25f1, 2022.2.20f1, 2023.1.0b17, 2023.2.0a16, 7000.0.0a1

Reproduction steps: 1. Open the attached “repro-project“ 2. Build And Run 3. Observe the crash Reproducible with: 2021.3.12f1,... Read more

0
votes
Third Party Issue

Crash on RaiseException when calling MethodInfo.Invoke in an obfuscated DLL

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Jun 09, 2023

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Version/s: 2021.3.26f1, 2022.3.0f1, 2023.1.0b19, 2023.2.0a4

How to reproduce: 1. Open the user attached “ObfuscatedDLLProject“ project 2. Open the “01 Introduction” scene in the “Packages” f... Read more

2
votes
Fixed

Enabling Cloth material turns object grey

Physics

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Feb 01, 2016

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Version/s: 5.3.2f1

Reproduction Steps: 1. Open the attached project 2. Start the "Bug" scene 3. Select "SupermanFBX" -> "Supermans Cape" GameObject in... Read more

0
votes
By Design

[Xbox One] [UWP] Blendshapes with compute shaders are not rendered on Xb...

Universal Windows Platform

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Jun 03, 2019

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Version/s: 2019.2, 2019.2.0b4, 2019.3

How to reproduce: 1. Open attached Unity project 2. Build to UWP 3. Deploy to Xbox Expected result: Cube is rendered. Actual result... Read more

0
votes
Fixed

[URP] Material's name does not match Universal Render Pipeline/Particles...

Package: Scriptable Render Pipeline Universal

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Jan 22, 2020

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Version/s: 4.1.0-preview

How to reproduce; 1. Create a new URP project 2. Create Particle System 3. Select 'Particle System' GameObejct in the Hierarchy 4. O... Read more