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Shadergraph's Blackboard and Preview panels are not rendering any conten...
How to reproduce: 1. Open attached project "Blank Shadergraph Panel.zip" 2. In the Editor, make sure that Edit -> Project Settings ... Read more
[Canvas] [Image] Size and rotation of child image inside canvas changes ...
Reproduction steps: 1. Open attached Unity project. 2. Open "CanvasError" scene. 3. Select "Cube > Canvas" game object in the hierar... Read more
[MacOS] Crash when changing the value of a variable whose name includes...
Reproduction steps: 1. Open "1178558" project and "SampleScene" 2. Select "TestObject" GameObject 3. On "NonLatinFieldNameBug" scrip... Read more
WebGL Build error for Windows 7 32-bit OS
Steps to reproduce: 1. Create a new Unity project on 32-bit OS machine 2. Try to build it for WebGL 3. Notice that the build won't ... Read more
[iOS][Xcode12] "Build And Run" generates an .xcodeproj project but does ...
Reproduction steps: 1. Download and open attached "Xcode12-BuildAndRunOnlyBuilds" project 2. In the toolbar, press "File" > "Build S... Read more
Renaming assemble definition in the Inspector does not rename it in the ...
Renaming assembly definition in the Inspector does not rename it in the Hierarchy Steps to reproduce - Open Unity 2019.3.0a11 - Cre... Read more
Crash on (nvoptix) optixQueryFunctionTable when opening project or light...
Create a new project. Close the editor. Open the project with -force-vulkan. => Crashes the editor with the following stack trace: ... Read more
[Editor] Visibility state is not being saved while working in multiple s...
Visibility state for GameObjects is not being saved after removing or unloading the additive scene Steps to repro: 1. Create a new ... Read more
[Quick Search] NullReferenceException is thrown on Creating Asset, Prefa...
On Creating Asset, Prefab & Scene in Search Index Manager from Global Search window causes NullReferenceException in the console. ... Read more
5.0 Deferred Shading makes Masked world space UI not work
UI Masks in world space canvases don't work with Unity 5.0 deferred shading. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map