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Disabling NavMeshSurface gizmo does nothing
Steps to reproduce:1. Download and open attached project "NavMeshComponents-master.zip"2. Open Navigation window, so that you could ... Read more
Phantom forces when landing a Wheel Collider on an angle
When landing a vehicle on an angle the Wheel Colliders have a tendency to Immediately stick to the ground at a relative 90 degree an... Read more
[WASM] building with full exceptions fails
-e: see title, fails with build error--works fine with just asm.js -repro:--create new project--enable WASM and full exception suppo... Read more
[Point Light] Visible artifact when using point lights in linear color s...
In linear color space Point lights displays an artifact if intensity goes beyond 2 or so. Repro: 1. Open the minimal repro project: ... Read more
[Linux] 'Run In Background' setting is ignored on Linux builds
When 'Run In Background' is disabled for Linux standalone builds, they still keep on running in the background. Steps to reproduce:1... Read more
New scene can not be created via script, when model's configure menu in ...
To reproduce:1. Open project2. In menu click 'Test'-> 'Try create scene'. Notice, that there are no errors3. Open 'Mesh' fbx and ... Read more
[OSX]Unity crashes when building a Viking Village Standalone
1. Download and open the attached project;2. Go to build settings and build a Standalone with the set settings;3. Unity will crash a... Read more
[Asset Management] 'Compress Assets On Import' Performance regression wh...
Steps to reproduce - - Ensure "Compress assets on import" is disabled. - Switch platform between Android & iOS in Unity 5.5.1 - ... Read more
Stereo Pan on AudioSource has no effect on audio generated with OnAudioF...
To reproduce:1. Open attached project "StereoPanGenSoundBugReport.zip"2. Open and Play "SineOsc" scene.3. Select "GeneratedSound" in... Read more
[WASM] scene throws asm.setThrew
-e: so this is only half broken, the scene throws an exception in editor too but when played in with WASM throws the error reported ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field