Search Issue Tracker
Fixed in 2020.2
Votes
0
Found in
2019.3.0a8
2019.3.7f1
2020.1
2020.2
Issue ID
1232257
Regression
Yes
[2D] Unable to select Sprite by clicking in Scene View when another Sprite is using _MainTex property with Tiling/Offset values
How to reproduce:
1. Open user-submitted project (SpriteSceneViewPickingBug.zip)
2. Open the 'Scene' scene
3. Attempt to select the 'Star' sprite by clicking on various parts of it in Scene view
Expected result: the sprite is always selected when being clicked on
Actual result: the sprite is only selected when clicking on certain areas of the sprite
Reproducible with: 2019.3.0a8, 2019.3.7f1, 2020.1.0b4, 2020.2.0a5
Not reproducible with: 2017.4.38f1, 2018.4.20f1, 2019.3.0a7
Notes:
Changing the X value of Tiling in 'ScaledMainTex' GameObject's Shader from 0 to 1 prevents this issue
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Changes to instanced detail mesh material don't immediately apply
- Undo.RegisterObject or Undo.CreateObject dirties the scene, but no actual changes to Scene are made
- [Profiler] Scrubbing through filtered frames or sorting their data replaces the displayed data with duplicated data entries
- [UI Builder] It is possible to add content to parent document while editing child document in place
- EndChangeCheck is not triggered when clearing the IMGUI search field by pressing the "x" button
Add comment