Search Issue Tracker
Fixed in 2017.3.0f3
Won't Fix in 5.6.X, 2017.1.X
Votes
0
Found in
5.6.0b6
Issue ID
896176
Regression
No
EditorGUILayout.EnumMaskField does not support having 0 valued consts
Reproduction steps:
1. Load up the attached project and open "testscene.unity"
2. Select "GameObject" in the Hierarchy
3. Note that in the inspector, Test Script > Test Values is set to "None" (an int value of 0).
4. Note in the console the line `Enum: [Looping], Int Value: [1]`
Expected result: Value will be the same.
Reproduced on: 5.6.3f1, 2017.1.0p3, 2017.2.0b6, 2017.3.0a2
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPrefs get corrupted when a minimized fullscreen Player is closed through the Taskbar
- "To Debug, run app with -diag-job-temp-memory-leak-validation cmd line argument. This will output the callstacks of the leaked allocations." warning is printed when JobTempMemoryLeakValidation switch is enabled
- Main Thread stalling when loading Audio Source asset asynchronously while preloading another Audio Source asset
- Material artifacts occur in the Material Preview window when baked lighting is applied to scenes
- “ArgumentOutOfRangeException” after saving, reseting and re-add Default Tile Palette Tools to the list in Preferences window
worldwhiteamway373839
Mar 12, 2018 22:31
joy COMMENT