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Scene Template: Selected scene item is not fully selected and presented ...
How to reproduce: # Create a 2D project; # Go to the "File" menu and select the "Save as Scene Template" sub-menu item; # Ente... Read more
"OnnxImportException: Unknown type If encountered while parsing layer ou...
How to reproduce: 1. Open the attached project "barracuda-test.zip" 2. Right mouse click on Assets/Resources/silero_vad.onnx 3. C... Read more
Transform Gizmo shows up at the first non-empty child Gizmo location if ...
How to reproduce: 1. Open a new project 2. Create an empty GameObject 3. Create a Cube as a child to the empty GameObject 4. Move t... Read more
[Oculus XR SDK] Error spamming to logs on Quest: OPENGL NATIVE PLUG-IN E...
After running the graphics tests (and during) I'm seeing a lot of an error being spammed to the log. 1-21 09:23:58.475 22244 22296 ... Read more
Crash on VFXMemorySerializer::StoreObjects when converting to Subgraph B...
How to reproduce: # Import the attached package # Convert Set Velocity from Direction and Speed to Subgraph Block Notes: * ... Read more
When multi-editing GameObjects with Seriliazed Enum fields, changes are ...
Steps to reproduce: 1. Open the attached user's project "MultiSelectIssue.zip" 2. Open "Scenes/SampleScene.unity" 3. Select both ... Read more
Fill tessellation doesn't work and Warnings logged for Closed 2D Shapes ...
How to reproduce: 1. Create a 2D Project 2. In Hierarchy right click and create 2D Objects > Sprite Shape > Closed Shape 3. Selec... Read more
Memory snapshot file name text is not highlighted correctly when selecti...
How to reproduce: 1. Create a new project 2. Install the Memory Profiler package 3. Open the Memory Profiler Window (Window -> Analy... Read more
[animation] Events not editable in Inspector
Once you create animation Events on a clip in the Inspector, the events can no longer be selected/edited on the timeline. this is a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion
- Crash on Walk when opening a specific project
- [WebGL] Unclear error when GZIP compressed data or WebAssembly don't have correct HTTP headers
- Camera Preview shows view from last selected Base Camera for Overlay Cameras