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0
votes
Fixed

[SubGraph] Block Subgraphs don't clear their UI when set to none.

Package: Visual Effect Graph

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Jan 21, 2020

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Version/s: 7.1.8

Repro steps:1. Within a VFX context, create an Empty Subgraph Block2. Select it and assign a subgraph block from the inspector that ... Read more

0
votes
Postponed

Transform Gizmo shows up at the first non-empty child Gizmo location if ...

Scene/Game View

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Mar 10, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Open a new project2. Create an empty GameObject3. Create a Cube as a child to the empty GameObject4. Move the C... Read more

0
votes
Fixed

Lightmap packing no longer packs the islands in the order of biggest to ...

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Jan 28, 2025

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Version/s: 6000.0.36f1, 6000.1.0b4, 6000.2.0a1, 7000.0.0a1

How to reproduce:1. Open the “LightmapPacker“ project2. Open the “Test“ scene3. In the Lighting window “Generate Lighting“4. Observe... Read more

0
votes
Fixed

"Unable to use a named GUIStyle without a current skin" error appears in...

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Feb 04, 2025

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Version/s: 6000.0.37f1, 6000.1.0b5, 6000.2.0a2, 7000.0.0a20

Reproduction steps:1. Open the attached “repro_IN-94426“ project2. Open the “Assets/Scenes/TestingScene.unity“ Scene3. Enter the Pla... Read more

0
votes
Fixed

CTRL+Z has to be performed as many times as there are points in the Poly...

Package: Probuilder

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Feb 03, 2025

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Version/s: 6.0.4

How to reproduce:1. Create and open a new project2. Install the ProBuilder package in the Package Manager3. Create a PolyShape by go... Read more

0
votes
Duplicate

[HDRP][scarlett] Test 006-Compositor (implying graphic compositor) is co...

Package: Scriptable Render Pipeline HD

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Nov 22, 2021

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Version/s: 13.0.0

The runtime graphic compositor test from HDRP is corrupted on Scarlett. How to reproduce. 1. open HDRP runtime project2. run test 00... Read more

0
votes
Fixed

Non-prefab Assets with .prefab extension are incorrectly handled by the ...

Scene Management

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Jun 20, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a4

How to reproduce:1. Open the submitted project (MeshPrefabImport_193)2. Select the 'customer_model' prefab in the Project window Exp... Read more

0
votes
Fixed

"ShaderGraph" misses a space in the "Project Settings" section

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Feb 03, 2025

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Version/s: 6000.0.37f1, 6000.1.0b5, 6000.2.0a2

Steps to reproduce: Create a new project Go to Edit ->Project Settings Find "ShaderGraph" item Observe the title, it is without t... Read more

0
votes
Active

Capture List - Blocking IO in the main loop, in development players

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Oct 30, 2025

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Version/s: 6000.3.0b7

Feedback from Val Knight Hey folks - I was using 6.3 beta at the weekend for a hobby project, and seeing really bad stutters due to ... Read more

0
votes
Not Reproducible

[LWRP] Found object is not highlighted in the Scene view while using LWRP

Scene/Game View

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Jun 19, 2019

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Version/s: 2019.3.0a7

Steps:1. Open attached project or create a new from Lightweight RP template2. Open SampleScene3. Focus "Paint 5G Bucket" in the view... Read more

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