Search Issue Tracker

3
votes
Fixed

[VR] Player crashes before Unity splash screen w/ OpenGLCore & Stereo Di...

XR SDK

-

Mar 13, 2017

-

Version/s: 5.6.0b11

Steps to reproduce:1. Open new project2. Make sure that these settings are set in player settings:- Graphics APIs for windows : Open... Read more

0
votes
Fixed

Lighting baking progress bar gets stuck after canceling baking

Global Illumination

-

Mar 07, 2017

-

Version/s: 5.5.2f1

Steps to reproduce:1. Open attached project "888429.zip"2. Open "MainScene" scene3. Open Lighting window -> Global maps4. Press "... Read more

0
votes
Fixed

[macOS] "Baking Lightning Data Asset Failed" error when baking lighting ...

OSX

-

Jan 30, 2017

-

Version/s: 5.5.0f3

Reproduction steps:1. Open the attached "Archive" project.2. Open the "Ü" scene.3. Go to Window > Lighting > Settings.4. Click... Read more

0
votes
Fixed

Player fails to load if Video Dimensions are 4000x4000( or higher) and S...

Video

-

Mar 14, 2017

-

Version/s: 5.6.0f1

To reproduce:1. Open attached project2. Select video in project window3. Enable transcode and set Custom dimensions to 4000x4000 or ... Read more

0
votes
Duplicate

Crash when exiting play mode where additive scene was loaded before play...

Asset and Scene Management

-

Mar 07, 2017

-

Version/s: 5.5.2f1

Steps to reproduce:1. Open attached project "888320.zip" (link in the edit)2. Open "RootScene" scene3. Add "LayoutPlanning" and "Lay... Read more

0
votes
Won't Fix

Method with [command] attribute targets wrong method on server/host when...

Networking

-

Jan 31, 2017

-

Version/s: 5.5.0f3

Steps to Reproduce:1. Launch 2 instances of the project.2. On one instance start host and client on another.3. Press client "Clicker... Read more

1
votes
Fixed

[AppleTV][Metal] Rendering breaks with Anti Aliasing enabled on AppleTV ...

tvOS

-

Mar 14, 2017

-

Version/s: 5.6.0f1

Steps to reproduce: 1. Open attached project2. Make sure 'Anti Aliasing' is enabled in Quality Settings (reproduces with 2x, 4x and ... Read more

0
votes
Fixed

Auto Mass is incorrectly calculated for Capsule Collider 2D

Physics2D

-

Mar 14, 2017

-

Version/s: 5.5.2f1

Reproduction steps:1. Open attached project;2. Click on the object "CapsuleCollider2D_bugged" and observe auto calculated mass value... Read more

3
votes
Duplicate

Transparency not working when importing PNG with Alpha

Graphics - General

-

Mar 14, 2017

-

Version/s: 5.6.0b11

Reproduction Steps:1. Import attached project.2. Select "A" image in Project.3. In Inspector, mark "Alpha is Transparency" as active... Read more

0
votes
Not Reproducible

An empty folder with build name is required when building for OSX on Win...

Deployment Management

-

Mar 08, 2017

-

Version/s: 5.5.1f1

To reproduce:1. Create a new project2. Create scene3. Build scene for OSX Expected: scene will be built in selected/created folderAc... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.