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0
votes
Third Party Issue

Crash on profiler_begin_instance_id when entering Play Mode with a certa...

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Jun 05, 2024

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Version/s: 2022.3.32f1, 6000.0.5f1

How to reproduce:1. Open the attached "MuzzleCrashRepro" project2. Open the “Assets/Level/Scenes/SampleScene.unity“ Scene3. Enter Pl... Read more

0
votes
By Design

Prefab components are not rendered correctly in the Inspector Window whe...

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Jun 26, 2024

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Version/s: 2022.3.35f1, 6000.0.8f1

Reproduction Steps: 1. Open the attached project “BugRepro”2. Open {{Assets/Scenes/SampleScene.unity}}3. Click on the {{Cube (prefab... Read more

0
votes
Fixed

[Player Settings] [Common] [Shader Variant Loading Settings] - Shader ch...

Build Settings Window

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Jun 03, 2024

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Version/s: 6000.0.6f1, 6000.1.0a7

Steps to reproduce: 1. Open File > Build Profiles 2. Create a build profile and add a player settings to it (press Customize play... Read more

0
votes
Fixed

Rigidbody2D.IsTouching does not return true on collision for its duplica...

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Jun 30, 2022

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Version/s: 2020.3.36f1, 2021.3.5f1, 2022.1.8f1, 2022.2.0a18, 2023.1.0a1

Reproduction steps:1. Open the attached “ContactFilterLayerMask.zip“ project2. Open the “SampleScene” scene3. Duplicate the “Square”... Read more

0
votes
Fixed

First frame of TextMeshPro text is rendered as squares

Package: TextMeshPro

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Jun 24, 2019

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Version/s: 2.0.1

How to reproduce:1. Open attached project "TmpBug.zip"2. Enter Play mode (the Editor will be paused automatically)3. Observe Game or... Read more

0
votes
By Design

Timeline Signals are not received by Signal Receiver when TimelineAsset ...

Timeline

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Jan 24, 2020

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Version/s: 2019.2, 2019.3, 2019.3.0f3, 2020.1

Reproduction steps:1. Open user's attached project "Timeline asset bundle bug" and scene "MyScene"2. Enter Play Mode3. Press "Load t... Read more

0
votes
Feature Request

The Selection Wire Gizmo is not being rendered in the Scene View when GP...

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Jun 06, 2024

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Version/s: 6000.0.6f1

Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Levels/LeveL_Bionic_Downfall“ scene3. Select the “Bionic_La... Read more

1
votes
Fixed

Unlit Shader uses more than 100MB of memory when in Player

Shader System

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Jun 13, 2022

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Version/s: 2020.3.0f1, 2021.3.0f1, 2022.1.1f1, 2022.2.0a9, 2023.1.0a3

How to reproduce:1. Open the attached project "Shader_Variant_Chunking_Repro.zip"2. Open Assets/Scenes/Main.unity3. Build And Run th... Read more

0
votes
Fixed

Pyramid shaped Spotlight is disabled while Camera is still in range of i...

Package: Scriptable Render Pipeline HD

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Sep 12, 2019

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Version/s: 6.7.1

How to reproduce:1. Open User's attached OcclusionCullingLightingIssue.zip project2. Load OcclusionScene, found in Assets -> Scen... Read more

4
votes
Fixed

InflateFieldDefinition crash in builds when a specific script is include...

IL2CPP

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May 25, 2022

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Version/s: 2021.3.3f1

How to reproduce:1. Open the attached project ("repro_1426854.zip")2. In Build Settings, make sure Development Build, Script Debuggi... Read more

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