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0
votes
Won't Fix

Canvas.SendWillRenderCanvases function shows big latency when canvas is ...

UI

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Mar 07, 2017

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Version/s: 5.5.2p1

To reproduce:1. Open attached project;2. Open scene Main;3. Make sure Profiler window is open;4. Enter Play mode;5. Check Profiler;6... Read more

0
votes
Not Reproducible

[UWP] The attached project fails to pass WACK on Supported API test

Windows Store Apps

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Mar 07, 2017

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Version/s: 5.4.5f1

Reproduction steps:1. Build the attached project to UWP2. Create App package3. Try to pass WACK4. Fails on supported API test with f... Read more

1
votes
Fixed

[Regression] Significantly slower loading of asset bundles into the scene

Asset Bundles

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Mar 05, 2017

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Version/s: 5.5.1p4

Steps to reproduce:1. Download provided project2. Build on device3. Beat the tutorial and Level 14. Turn off the game5. Turn the gam... Read more

0
votes
Fixed

[Format] Cubemap.GetPixel returns wrong data from BC6H compressed cubemap

Graphics - General

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Jan 17, 2017

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Version/s: 5.5.0f3

To reproduce:1. Open project2. Open 'test_scene'3. Play scene Expected: uncompressed and compressed cubemaps should be similar Repro... Read more

1
votes
Won't Fix

The light cookie on spotlights has bad artifacts

Progressive Lightmapper

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Mar 07, 2017

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Version/s:

The default generated light cookie on spotlights has bad artefacts at high intensities (seen in this bug in 5.5 with intensity 8) , ... Read more

0
votes
Fixed

[WSA] Editor crashed after closing the app when profiling

Profiling

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Feb 07, 2017

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Version/s: 5.6.0b7

Reproduction steps:1. Build & run the attached project to Local Machine with Auto-Connect profiler enabled2. Play for a while3. ... Read more

0
votes
Fixed

WebGL building freezes when compiling Native JS

WebGL

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Jan 24, 2017

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Version/s: 5.3.1f1

To reproduce:1) Open attached project2) Make sure either Test scene is open or added to build order3) Build for WebGL Expected: The ... Read more

0
votes
Fixed

Unity crashes at <Coroutine::CompareCoroutineEnumerator> because of IEnu...

Scripting

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Mar 07, 2017

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Version/s: 5.6.0b10

Reproduction steps:1. Open the attached project;2. Open the scene "game";3. Enter Play mode;4. Pass the logo screen and start clicki... Read more

0
votes
Fixed

Crash in InitWGL when opening project with -force-opengl command

OpenGL

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Mar 07, 2017

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Version/s: 5.5.2p1

To reproduce:1. Run Unity with -force-opengl commad2. Create new or open attached project3. Unity crashes Reproducible: 5.5.0p4, 5.5... Read more

0
votes
Fixed

[Realtime GI] Realtime Lightmaps don't disappear when Precomputed Realti...

Progressive Lightmapper

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Mar 07, 2017

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Version/s: 5.4.3p4

Steps for reproduction: 1) Open the scene `t1` or create lightmap static cube and plane and set directional light to baked2) Ensure ... Read more