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0
votes
Fixed

Preview transport controls of the audio random container don't update on...

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Mar 11, 2024

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Version/s: 2023.2.13f1, 2023.3.0b11, 6000.0.0b11

Steps to reproduce: Set up an ARC so that you can preview it Dock the ARC window next to another tab Preview the ARC by pressing the... Read more

0
votes
By Design

[UIElements]Mouse events cannot be taken out of VisualElement.layout whe...

UI Toolkit

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Jun 21, 2019

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Version/s: 2019.2.0a1, 2019.2.0b6, 2019.3.0a1

How to reproduce:1. Open user-supplied project2. Open "BugReport" from the Menu tab > TransformBoundWindow3. Move the mouse insid... Read more

0
votes
Fixed

UI Toolkit Debugger's box model does not display the content after the p...

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Aug 02, 2024

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Version/s: 2022.3.40f1, 6000.0.14f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 7000.0.0a1

Steps to reproduce: Open a Unity project Open the UI Toolkit Debugger via Window > UI Toolkit > Debugger In the 'Select a pane... Read more

0
votes
Fixed

NavMesh.CalculatePath fails when the height of the Agent is lower than 1.9

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Mar 04, 2024

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Version/s: 2022.3.21f1, 2023.2.13f1, 2023.3.0b10, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 7000.0.0a1

How to reproduce:1. Open the “TestNavBugs“ project2. Open the “TestNavMinimal“ Scene3. Enter Play Mode4. On the Game view press the ... Read more

0
votes
Fixed

Build profiles leak memory on every domain reload.

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Aug 07, 2024

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Version/s: 6000.0.15f1

Steps to reproduce: 1. Execute "Resources.FindObjectsOfTypeAll<BuildProfile>()" in edit mode;2. Note down the number of BuildP... Read more

9
votes
Fixed

[Android] VideoPlayer leaks memory when repeating Play and Stop on a Video

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Aug 06, 2024

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Version/s: 2022.3.39f1, 6000.0.12f1, 6000.1.0a4, 6000.2.0a1, 6000.3.0a1, 7000.0.0a1

Reproduction steps:1. Open the attached project “BugRepro”2. Open the Build Settings (File → Build Settings) and ensure “Development... Read more

1
votes
Fixed

Anchor's rotation value becomes the same when selecting multiple Game ob...

Inspector Framework

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Nov 08, 2021

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Version/s: 2020.3, 2020.3.20f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the attached project "1379145.zip"2. Open Assets > Scenes > SimpleScene3. Select in the Hierarchy G... Read more

0
votes
Fixed

[GameActivity][UI Toolkit][Android] Text field becomes multiline during ...

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Feb 29, 2024

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Version/s: 2023.2.13f1, 6000.0.0b1

How to reproduce:1. Open the “IN_69695” project2. Open the “New UXML Template” asset3. Select the “TextField”4. In the Inspector mak... Read more

1
votes
By Design

Soft Shadows Quality is not affected when changing the Quality setting

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Mar 06, 2024

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Version/s: 2022.3.21f1, 2023.2.13f1, 2023.3.0b11, 6000.0.0b11

How to reproduce:1. Open the user-attached project “GoudaToursUnity”2. Open the “AdditionalLightsDemoScene” scene3. Open the “URP Re... Read more

0
votes
By Design

[LWRP] A Shader created in ShaderGraph is not applied on Object when cal...

Package: Scriptable Render Pipeline Lightweight

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Jun 17, 2019

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Version/s: 5.1.0

To reproduce: 1. Download attached "test.zip" project and open in Unity2. Open "SampleScene" scene3. Open Scene View4. Observe that ... Read more

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