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[Android] App stops due to OnPixelCopyFinishedListener not being support...
How to reproduce:1. Open the attached project "TestKitKat.zip"2. Build and Run on Android Expected result: The app opens and loadsAc... Read more
[iOS][Android] OnSubmit event is triggered indefinitely on UGUI Input Fi...
Steps to reproduce: Open attached project (ugui-inputfield-test.zip) Switch to iOS or Android platform Build and run the project on ... Read more
[Android] Silent crash when the Player is left idle for a long period
Reproduction steps:1. Open the attached “Test2022URPMemory” user’s project2. Build and run the Player (File > Build And Run)3. Le... Read more
"Cancelling DisplayDialog.." error is being thrown when entering the pla...
To reproduce:1. Open user's attached project2. Switch platform to iOS or PC3. In the menu bar press Project -> AssetBundle4. Ente... Read more
GameObject's position does not match when the same GameObject animation ...
How to reproduce:1. Open the attached '1210225.zip'2. Open 'SampleScene' Scene3. Notice that 'GO_Camera_Ctrl GameObject is animated ... Read more
Parts of Cloth Mesh disappear when entering Play mode
To reproduce:1. Open attached project ("case_1174475-ClothIssue.zip")2. Open Assets -> Scenes -> "SampleScene"3. Press Play an... Read more
[XR SDK][Oculus] EarlyUpdate.XRUpdate spikes inconsistently
Reproduction steps:1. Open the attached project ("1262597Repro.zip")2. Open "SampleScene" scene3. Make sure Scene and Game windows a... Read more
Performance in Game View is significantly impacted by Gfx.WaitForPresent...
How to reproduce:1. Create a new project using the default 3D template2. Open the Profiler (Window->Analysis->Profiler)3. Ente... Read more
Game object transform.position is incorrect after Object.Instantiate aft...
How to reproduce:1. Download attached project files and open "test" Scene2. Enter Play mode. Notice now the world-space location in ... Read more
[AR][Android] ARfoundation noticeable tracking lag on Android devices
Steps to reproduce:1. Open user attached project2. Build & Run to a mobile device3. Tap and place about 30 objects4. Shake the d... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation