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0
votes
Fixed

The Inspector can be covered when scaling the horizontal separator bar

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Jan 17, 2025

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Version/s: 6000.0.35f1, 6000.1.0b3, 6000.2.0a1, 7000.0.0a35

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Select “Cube“ Game... Read more

3
votes
Fixed

SBP Support for Mip Stripping

Package: Scriptable BuildPipeline

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Jan 21, 2020

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Version/s: 0

Mip Stripping (removal of top level mips at build time) requires Asset Bundles to be rebuilt per change of quality level and activat... Read more

7
votes
Won't Fix

[Android] The first notification is sent 30-90 seconds late with Exact t...

Package: Mobile Notifications

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Jan 09, 2025

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Version/s: 2.4.0

Reproduction steps:1. Open the attached “IN-91475” project2. Build the Android Player3. Install it on the Android device4. Make sure... Read more

0
votes
Fixed

[MacOS] Crash when changing the value of a variable whose name includes...

MacOS

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Aug 22, 2019

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Version/s: 2017.4.31f1, 2018.3.0a1, 2018.4.0f1

Reproduction steps:1. Open "1178558" project and "SampleScene"2. Select "TestObject" GameObject3. On "NonLatinFieldNameBug" script f... Read more

4
votes
Fixed

AsyncGPUReadback.RequestIntoNativeArray causes memory leaks in WebGL Player

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May 18, 2023

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Version/s: 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 6000.0.37f1

How to reproduce:1. Open the “AsyncGPUReadback_Warning” project2. Switch build to “WebGL” (File > Build Settings > “WebGL” &gt... Read more

0
votes
Active

Some UXML Template Asset foldouts appear enabled when all fields inside ...

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Oct 13, 2025

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Version/s: 6000.0.60f1, 6000.2.8f1, 6000.3.0b6, 6000.4.0a2, 6000.5.0a1

Reproduction steps:1. Create a new project2. Create UI Document (Create > UI Toolkit > UI Document)3. Select newly created Ass... Read more

0
votes
Fixed

Crash onDrawBuffersCommon when editing and saving .cginc file

DirectX12

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Nov 13, 2021

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Version/s: 2022.1, 2022.1.0a13

Reproduction steps:1. Open the user's attached project2. Open the ReflectionPayload.cginc file3. Make changes in the file.4. Go back... Read more

0
votes
Fixed

Order handles are missing when using UnityEvents

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Mar 14, 2024

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Version/s: 2022.3.21f1, 2023.2.14f1, 6000.0.0b11

Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Rachidia“ scene3. Select the “InteractionTrigger” GameObjec... Read more

0
votes
Active

Serialized UnityEvent data is lost when array elements are reordered and...

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Oct 21, 2025

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Version/s: 6000.0.60f1, 6000.2.8f1, 6000.3.0b7, 6000.4.0a3, 6000.5.0a1

Reproduction steps:1. Open the attached “IN-121561.zip” project2. Open the “ReproScene” scene3. From the Hierarchy, select the “Pref... Read more

0
votes
Not Reproducible

Visual Tree Asset Label doesn't underline the Text when it's bold

Package: UI Builder

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Oct 06, 2021

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Version/s: 2021.2, 2022.1, 2022.1.0a10

How to reproduce:1. Open the user's attached "textcore-underline-ellipsis-bug" project2. Observe the displayed Text in the Game view... Read more

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