Search Issue Tracker
Crash on RaiseException when calling MethodInfo.Invoke in an obfuscated DLL
How to reproduce: 1. Open the user attached “ObfuscatedDLLProject“ project 2. Open the “01 Introduction” scene in the “Packages” f... Read more
[UNETServerDLL] "IsBroadcastDiscoveryRunning()" function returns true wh...
Steps: 1. Call NetLibraryManager.IsBroadcastDiscoveryRunning() function without actually starting broadcast discovery ==> It returns... Read more
[Input System] Action with no bindings in one scheme remains disabled in...
1. Create an .inputactions asset and add an action map to it. 2. Add a control scheme for keyboard&mouse and a control scheme for ga... Read more
Scene Template: Selected scene item is not fully selected and presented ...
How to reproduce: # Create a 2D project; # Go to the "File" menu and select the "Save as Scene Template" sub-menu item; # Ente... Read more
Burst performance is degraded up to 8 times when number of calculations ...
How to reproduce: 1. Open attached project ("BurstPerformance.zip") 2. Open Test Runner 3. Open Performance Test Report 4. In Test R... Read more
EditorGUI.FloatField cannot return "Infinity"
To reproduce: 1. Import attached script to project 2. Select window->Bug Test 3. Type infinity into first field 4. Notice that 3.40... Read more
[Probuilder] NullReferenceException are thrown when face dragging is use...
How to reproduce: 1. Open attached project "Probuilder API Examples.zip" and scene "MeshEditorScene" 2. Build and run (make sure De... Read more
2d sprite animation does not rotate outside of animation preview
Steps to reproduce: 1. Download and open attached project "764744_repro.zip" 2. Open scene "Main" 3. Open "Animation" tab (Window->A... Read more
AssetDatabase RenameAsset renames child Scriptable Object Asset Pipeline...
How to reproduce: 1. Open attached project "AssetRenameBug.zip" 2. Make sure that Asset Pipeline version 2 is selected (Project Set... Read more
Editor fps is reduced by half when more than 1 camera is enabled while i...
Steps to reproduce: 1. Open the attached user's project "Xr Cam Performance Hell.zip" 2. Connect Quest 2 to Oculus Link 3. Make s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Camera Preview shows view from last selected Base Camera for Overlay Cameras
- Incorrect GUID is present when replacing a different asset with an asset that has the same name
- [Linux] "Shutdown worker was forced killed because it kept running. Worker 2" error is thrown after creating a project on
- [Ubuntu] Can't type the letter f
- Shader warning in 'HDRP/Lit': 'PUNCTUAL_SHADOW_LOW' is thrown after building High Definition 3D template