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0
votes
Active

Actions in UI Builder Preview mode are not fully reset after exiting the...

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Jun 06, 2025

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Version/s: 2022.3.63f1, 6000.0.50f1, 6000.1.7f1, 6000.2.0b5, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Steps to reproduce: Open the attached project Open the Test UI Document Enter Preview mode Enter a value in the TextField Exit the P... Read more

0
votes
Fixed

[UNETServerDLL] "IsBroadcastDiscoveryRunning()" function returns true wh...

Networking

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Jan 27, 2016

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Version/s: 5.4.0b3

Steps:1. Call NetLibraryManager.IsBroadcastDiscoveryRunning() function without actually starting broadcast discovery==>It returns... Read more

3
votes
Fixed

Crash with missing stack trace information after changing a Scene View s...

Scene/Game View

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Nov 08, 2021

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Version/s: 2021.2.0b13, 2021.2.1f1, 2022.1

How to reproduce:1. Open the attached project from "GizmosBug.zip"2. Select any GameObject in Hierarchy and open Script "BugScript"3... Read more

0
votes
Fixed

Editor crashes at DynamicHeapAllocator::Allocate when building project i...

Graphics - General

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Sep 30, 2019

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Version/s: 2019.2.0a1, 2019.2.4f1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce:1. Download 1187834_repro.zip2. Make sure that HDRP/Lit shader is Included in 'Always Include Ahader' list2. Buil... Read more

0
votes
Fixed

"Unable to use a named GUIStyle without a current skin" error appears in...

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Feb 04, 2025

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Version/s: 6000.0.37f1, 6000.1.0b5, 6000.2.0a2, 7000.0.0a20

Reproduction steps:1. Open the attached “repro_IN-94426“ project2. Open the “Assets/Scenes/TestingScene.unity“ Scene3. Enter the Pla... Read more

0
votes
Fixed

EditorGUI.FloatField cannot return "Infinity"

Editor - Other

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Mar 12, 2015

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Version/s: 5.0.0f4

To reproduce:1. Import attached script to project2. Select window->Bug Test3. Type infinity into first field4. Notice that 3.4028... Read more

0
votes
Fixed

[BRv4] The "What is the problem related to?" Field is not read-only when...

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Jan 30, 2025

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Version/s: 6000.1.0b5, 6000.2.0a2

Steps to reproduce: Open any Project and attach a script to crash the Editor "using UnityEngine.DiagnosticsUtils.ForceCrash(ForcedCr... Read more

0
votes
By Design

Prefab modifications aren't saved when "Auto Save" is enabled

Scene Management

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Nov 04, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.0f1c1, 2022.1

Reproduction steps:1. Open the user's attached "EditGridTest.zip" project2. Open the "SampleScene" Scene3. Open the "Test" Prefab As... Read more

0
votes
Fixed

2d sprite animation does not rotate outside of animation preview

Animation

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Jan 25, 2016

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Version/s: 5.3.1f1

Steps to reproduce:1. Download and open attached project "764744_repro.zip"2. Open scene "Main"3. Open "Animation" tab (Window->A... Read more

0
votes
Fixed

Unnecessary/unwanted binding candidates are found when detecting and cha...

Package: Input System

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Jan 31, 2020

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Version/s: preview.4 - 1.0.0

How to reproduce:1. Open the attached 'RebindCandidates.zip' project2. Enter Play mode3. In the Drop-down menu select 'Mouse' and th... Read more

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