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0
votes
Fixed

[Player Settings] [Common] [Shader Settings] - Shader Precision Model sh...

Build Settings Window

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Jun 04, 2024

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Version/s: 6000.0.6f1, 6000.1.0a7

Steps to reproduce: 1. Open Build Profile window (File > Build Profiles) 2. Create a build profile and add a custom player settin... Read more

0
votes
Fixed

[SubGraph] Block Subgraphs don't clear their UI when set to none.

Package: Visual Effect Graph

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Jan 21, 2020

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Version/s: 7.1.8

Repro steps:1. Within a VFX context, create an Empty Subgraph Block2. Select it and assign a subgraph block from the inspector that ... Read more

0
votes
By Design

Audio Source stops playing when moved to a scene with LocalPhysicsMode.P...

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May 22, 2024

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Version/s: 2021.3.38f1, 2022.3.30f1, 6000.0.4f1

Reproduction steps:1. Open the “ReproProject“ project2. Enter Play Mode3. Click the “Play Sound“ button in the Game View4. Click the... Read more

0
votes
Not Reproducible

[iOS][GLES2/3] Screen becomes dark if resolution is changed when image e...

Mobile Rendering

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Jan 22, 2016

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Version/s: 5.3.1p3

1. Open attached project2. Build to iOS3. Press "Native Res" twice it will switch from native to lower and from lower to native4. Sc... Read more

1
votes
Fixed

Search CustomIndexer workflow using IndexProperty doesn't work if proper...

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Mar 25, 2025

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Version/s: 2022.3.0f1, 6000.0.0b1, 6000.1.0a1, 6000.2.0a1

More context on this bug: [https://unity.slack.com/archives/CGL2NFY0N/p1742826397189369] Object.Indexer.IndexProperty doesn't lowerc... Read more

0
votes
Fixed

[Addressables] Paths for Assets marked as 'Addressable' do not update in...

Package: Addressables

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Sep 20, 2019

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Version/s: 1.1.9, 1.2.4

How to reproduce:1. Open user-submitted project (AddressablesPathUpdate)2. Open the Scenes folder and mark 'SampleScene' as 'Address... Read more

0
votes
By Design

Reset functionality doesn't work for the "Contribute Global Illumination...

Shadows/Lights

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Jun 01, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

On resetting the MeshRenderer component, Contribute Global Illumination property is not getting set to the default value. refer atta... Read more

0
votes
Fixed

"AdaptiveProbeVolumes.BakeAsync()" does not bake the Adaptive Probe Volu...

Lighting

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Jun 17, 2024

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Version/s: 6000.0.7f1, 6000.1.0a7, 6000.2.0a1

How to reproduce:1. Download the “APVSubscenes“ project2. Run the “run_unity“ batch mode script from the Terminal/CMD3. Observe the ... Read more

0
votes
Fixed

gl_PointSize not working on newer openGL

OpenGL

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Jan 22, 2016

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Version/s: 5.3.0f4

Read more

0
votes
Fixed

[Code Optimization] "Debug"/"Release" Mode not updated after Editor restart

Scripting

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Sep 20, 2019

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Version/s: 2020.1.0a4

Reproduction steps:1. Open "optimization_tests.zip" project2. "Preferences" -> "General" -> "Code Optimization on Startup" -&g... Read more

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