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0
votes
Fixed

[HDRP] NullReferenceExceptions thrown while having Count Rays enabled in...

HD RP

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Nov 25, 2021

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Version/s: 2022.1.0a16

How to reproduce:1. Create new HDRP project2. Enter Play Mode3. Open Rendering Debugger from Window>Analytics4. In side panel sel... Read more

0
votes
Fixed

Visual Effects Graph node expansion icon is corrupted

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Jan 21, 2025

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Version/s: 2022.3.56f1, 6000.0.34f1, 6000.1.0b3

How to reproduce:1. Create a new Unity project and install Visual Effect Graph package2. In the project window, right-click -> Cr... Read more

0
votes
Fixed

[Android][macOS][Logcat] Terminal is not opened with "Open Terminal" fro...

Mobile

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Jan 22, 2020

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Version/s: 2020.1.0a20

Editor throws "Win32Exception: Cannot find the specified file" and Terminal doesn't open when the "Open Terminal" option is selected... Read more

0
votes
In Progress

Reordering Enum Values in VFX Graph Uint Property expands the “Value” fi...

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Oct 14, 2025

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Version/s: 6000.0.60f1, 6000.2.8f1, 6000.3.0b6, 6000.4.0a2

Steps to reproduce:1. Create project Unity project using High Definition 3D Template2. Create VFX Asset in Project window (Window &g... Read more

0
votes
Won't Fix

“Failed to load” window appears when a package’s docked window is opened...

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Sep 22, 2025

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Version/s: 2022.3.67f1, 6000.0.58f1, 6000.2.6f1, 6000.3.0b3, 6000.4.0a1

Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Timeline window (Window > Sequencing >... Read more

0
votes
Not Reproducible

Visual Tree Asset Label doesn't underline the Text when it's bold

Package: UI Builder

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Oct 06, 2021

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Version/s: 2021.2, 2022.1, 2022.1.0a10

How to reproduce:1. Open the user's attached "textcore-underline-ellipsis-bug" project2. Observe the displayed Text in the Game view... Read more

2
votes
In Progress

UI Text color is incorrect when text is rendered on SubMeshUI

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Sep 16, 2025

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Version/s: 6000.0.58f1, 6000.2.3f1, 6000.3.0b1, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4... Read more

0
votes
Active

"Save As..." throws an error

Package: Graph Toolkit

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Sep 25, 2025

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Version/s: 0.4.0-exp.2

Steps to reproduce: Create and open any graph asset Click the dropdown next to the save button and select "Save As..." Give it a nam... Read more

0
votes
Fixed

Pyramid shaped Spotlight is disabled while Camera is still in range of i...

Package: Scriptable Render Pipeline HD

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Sep 12, 2019

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Version/s: 6.7.1

How to reproduce:1. Open User's attached OcclusionCullingLightingIssue.zip project2. Load OcclusionScene, found in Assets -> Scen... Read more

1
votes
Not Reproducible

[Baked GI] Prefab has corrupted lightmap UVs when loaded from a bundle

Progressive Lightmapper

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Jan 11, 2020

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Version/s: 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip")2. Open the repro scene ("SampleScene")3.... Read more

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