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Votes
0
Found in
2022.3.19f1
Issue ID
UUM-72633
Regression
No
[Android]Audio playback is silent when played on the Google Pixel 5 device
Reproduction steps:
1. Open the attached “My project” project
2. Build and run the Player (File > Build And Run)
3. Turn up the device’s volume halfway
4. Listen to the Player’s music
Expected result: The music is audible and does not require to turn up the device’s volume to the maximum to be heard
Actual result: The music is silent and requires to turn up the device’s volume to the maximum to be heard
Reproducible with: 2022.3.19f1
Reproducible environment: Windows 11 (user’s)
Not reproducible environment: No other environment tested
Reproducible with these devices:
Google Pixel 5 (user’s)
Not reproducible with these devices:
VLNQA00175, Samsung Galaxy Note9 (SM-N960F), Android 10, CPU: Exynos 9 (9810), GPU: Mali-G72
VLNQA00519, Google Pixel 4 (Pixel 4), Android 12, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
VLNQA00057, Htc One M9+ (HTC_M9pw), Android 6.0, CPU: MediaTek Helio X10 MT6795T, GPU: PowerVR Rogue G6200
VLNQA00146, Htc 10 (HTC 10), Android 8.0.0, CPU: Snapdragon 820 MSM8996, GPU: Adreno (TM) 530
VLNQA00372, Samsung SM-G991U (SM-G991U), Android 12, CPU: Snapdragon 888, GPU: Adreno (TM) 660
VLNQA00377 - Google Pixel 5 (Pixel 5), CPU: Snapdragon 765/765G, GPU: Adreno 620, OS: 12
VLNQA00561 - samsung Galaxy S10+ (SM-G975U), CPU: Snapdragon 855 SM8150, GPU: Adreno 640, OS: 12
Pixel 6 Pro
Notes:
- The CQA did not locally reproduce the issue
- The user stated:
the issue occurs regardless of the project
the issue is also present in the 2019 Editor versions
the issue does not occur with native Android audio playback
the issue is not present when capturing the device’s screen through the device
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