Search Issue Tracker

0
votes
Fixed
0
votes
Fixed

Transform Component doesn't collapse when pressing on the top pixels of ...

UI Toolkit Controls

-

Oct 04, 2022

-

Version/s: 2019.4.34f1, 2020.3.25f1, 2021.2.7f1, 2021.3.11f1, 2022.1.0b2, 2022.2.0b9, 2023.1.0a12, 2023.2.0a1

Reproduction steps:1. Create an empty project2. Press on any GameObject in the Hierarchy3. Press on the top pixels of the Transform ... Read more

1
votes
Won't Fix

[iOS] Crash when using Addressables.InitializeAsync

Addressable Assets

-

Jun 09, 2022

-

Version/s: 2020.3.33f1

Reproduction steps:1. Download and open the attached "Misc.UnityProject.zip"2. Build and deploy the project to iOS3. Observe the cra... Read more

3
votes
Fixed

Expose Parse Escape Character

UI Toolkit Controls

-

Aug 30, 2022

-

Version/s: 2021.3.0f1, 2022.1.16f1, 2022.2.0b8, 2023.1.0a18

Expose Pase Escape Character through TextElement. (UXML) Note - Link to the forum where the issue was raised https://forum.unity.com... Read more

0
votes
Fixed

[iOS] Substance RAM footprint is including input texture files

Substances

-

Jan 06, 2016

-

Version/s: 5.3.1f1

How to reproduce: 1. Open attached project (35518 substance ram.zip)2. Build to iOS and run- Once run, there should be two spinning ... Read more

0
votes
Fixed

[Android][macOS][Logcat] Terminal is not opened with "Open Terminal" fro...

Mobile

-

Jan 22, 2020

-

Version/s: 2020.1.0a20

Editor throws "Win32Exception: Cannot find the specified file" and Terminal doesn't open when the "Open Terminal" option is selected... Read more

8
votes
Fixed

A domain reload progress dialog is spawned on top of IDE when the Editor...

MacOS

-

Jul 08, 2022

-

Version/s: 2023.1.0a1, 2023.2.0a1

How to reproduce:1. Create a new Unity project2. Create a new C# Script3. Make any change in the Script and save Expected result: Th... Read more

0
votes
Fixed

Shaders: #pragma target with trailing comment is not recognized

Shaders (Legacy)

-

Feb 27, 2015

-

Version/s:

Writing something like "#pragma target 4.0 // test" in a shader does not actually work - the trailing comment makes SM4.0 target not... Read more

0
votes
Won't Fix

The Burst converted value differs from the value of the non-Burst conver...

Package: Burst

-

May 28, 2024

-

Version/s: 1.8.15

How to reproduce:1. Open the “BurstConversion“ project2. Open the “SampleScene“3. Enter the Play Mode4. Open the “Test“ GameObject i... Read more

0
votes
Fixed

[Visual Effect Graph] Properties under "Multiply Node" are distorted on ...

Package: Visual Effect Graph

-

Sep 20, 2019

-

Version/s: 7.1.1

All properties under "Multiply Node" get distorted while selecting settings dropdown on adding or modifying Properties under Subgrap... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.