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UI elements inside Viewport aren't in the right position on Build
How to reproduce: 1. Open attached project "868767.zip"2. Open "test" scene3. Enter play mode and observe Game view4. Exit play mode... Read more
Projector is rendered after some Image Effects, even if material RenderQ...
Steps to reproduce:1. Download and open the attached project2. Look at the game view Expected result: projector is rendered before i... Read more
Audio Dropouts are caused by Garbage Collector when large number of obje...
Reproduction Steps:1. Open User's project2. Open "Main" scene3. Play sceneNote: Game will produce humming sound.4. Listen for distor... Read more
Crash in CreateNullGfxDevice when loading videos with buttons
To reproduce: 1. Open attached project;2. Run "Scene012_Videos" scene;3. Enter play mode;4. Click on video buttons; Result: eventual... Read more
Animation clips do not load properly from assetbundles.
Steps to reproduce:1. Download and open the attached project2. Build AssetBundle with AssetBundles/build3. Enter Play mode4. Press "... Read more
[Terrain] Assertion and errors fail if Terrain is selected in Hierarchy ...
I have same terrain asset in PlayScene and NetWorkScene in my project. When Terrain is selected in Hierarchy / Inspector and Network... Read more
Editor crashes when font's material is assign to game object
Steps to reproduce:1. Download 869947_repro.zip and open "Prototype" scene2. Apply Font Material to "Cube" object (Assets->Editor... Read more
Physics.CapsuleCastNonAlloc returns incorrect RaycastHit point and dista...
To reproduce: 1.Download and open attached project2.Open "CapsuleCastTest" scene3.Enter Play mode4.Check the console for outputted l... Read more
Debug.Log used with non-existing Dictionary variable causes Editor to fr...
To reproduce: 1. Open attached project;2. Open "TestBug" scene;3. Enter play mode;4. Exit play mode. Expected result: Editor doesn't... Read more
Screen.dpi returns primary displays dpi when application is on secondary...
Steps to reproduce:1. Prepare a two monitor setup each with different DPI2. Open attached project "870209.zip"3. Build standalone4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size