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Icon of a GameObject flickers when it is just created
Steps: Create a new project Click on "GameObject -> Create Empty" menu item ==> Icon of a newly created GameObject flickers at... Read more
[MeshRenderMode] Particles are scaled too much
Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Select "Particle System" in hierarchy to simulate it4. Notice tha... Read more
Addressable Profiler Module does not work with a build layout from a sec...
Reproduction steps:1. Extract the attached “IN-104892_2134913-Profiling-Module-2ndary-Project-master.zip“ archive2. Open the “Profil... Read more
[tvOS] [Game Center] Social.ShowAchievementsUI() doesn't work anymore af...
How to reproduce:1. Build the attached project for tvOS2. Build & Run the app to Apple TV via Xcode3. Wait till Game Center dash... Read more
On Windows auto generated VS Code .csproj uses package name instead of f...
How to reproduce:1. Open the attached “1382115.zip” project2. Open Preferences window > External tools3. Enable Embedded packages... Read more
Editor crashes on "GrayscaleFilterEffect::RenderGrayscaleFade" when obje...
Reproduction steps:1. Open attached "test47" Unity project.2. Open "Standart Assets/Scenes/withrealgeo" scene.3. Click on "HoloPrint... Read more
Download/installation continues after press "x" button to cancel pending...
Steps to reproduce:1. Open Unity Hub2. Select "Installs" tab3. In Installs window press on "Manage" button on any version (for examp... Read more
ReflectionTypeLoadException is thrown when importing Code Analysis and M...
How to reproduce:1. Open the attached project2. Enter the Play Mode3. Observe the Console Window Expected result: ReflectionTypeLoad... Read more
[Android] [OpenGLES3] Some of the shadows are not rendered when deployed...
How to reproduce:1. Open the “AR Shadows demo.zip“ project2. Open the “ShadowReceiverDemo“ scene3. Build and Run for Android4. Obser... Read more
Versions list dropdown overlaps the field depending on the window size
How to reproduce:1. Open the Unity Hub2. Go to Projects -> New project -> Editor version dropdown3. Resize the Hub vertically ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12