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Project failing to Build with Baked Lighting across multiple Additive Sc...
To reproduce: 1. Download attached project "LightingDataAssetBugRepro.zip" and open in Unity2. Open "23_LightingRepro" scene3. Build... Read more
[IL2CPP] Build fails when compiling a struct with a long array inside it
Repro steps:1. Open QA attached project "repro_1173310"2. Make sure scripting backend is set to IL2CPP3. Build the project Actual: B... Read more
[URP] Particles are flickering when in Play Mode
How to reproduce:1. Open the attached project "Mesh Particle System bug.zip"2. Enter Play Mode3. Turn on VSync4. Observe the Game Vi... Read more
URP internal shader errors when the iOS is selected as a Build Target on...
How to reproduce:1. Open the “IN_ 79876” project2. In the Build Settings make sure iOS Build Target is selected3. Observe the Consol... Read more
ScriptableRuntimeReflection allocates 17 Bytes of GC per frame
Steps to reproduce:1. Create a new project2. Open the profiler window3. Enter Playmode Expected result: no GC allocation from Script... Read more
[iOS] Screen flashing after the iOS splash screen
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “Load“ scene3. Build for iOS4. Open the “Unity-iPhone.xcodeproj“ ... Read more
Unity Editor throws empty errors when PATHEXT Environment Variable is ov...
How to reproduce:1. Open Environment Variables window (Control Panel -> System and Security -> System -> Advanced system se... Read more
Render Texture will not be rendered in Build if the Graphics.Blit method...
How to reproduce:1. Open the user's attached "RenderTextureAddressableIssue.zip"2. Open the "SampleScene" Scene3. Select the "Spawn"... Read more
"Assertion failed on expression: ..." and "Invalid AABB ..." errors spam...
Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/HDRP Anim Desert.unity“ scene3. Enter Play Mode4. Observe... Read more
[iOS] Batchmode builds fail with CloudDiagnostics enabled when USYM_UPLO...
Internal repro:./utr.pl --suite=integration --testtarget=iOS --testfilter=Unity.IntegrationTests.CrashReporting.CrashReportingBuilds... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [RenderGraph] Outputs from camera stack override each other when using OpenGLES3 with a custom renderer feature
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected