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[iOS] targetFrameRate targets 30fps when it's set to -1
To Reproduce: 1. Deploy the attached project. 2. Observe the outputted frame rate. Read more
Aim Constraint Rotation Offset has incorrect values when imported from FBX
How to reproduce: 1. Open scene "AimOffset" from "FBXAimTests.zip" 2. Open "mayaAxesTestXYZ.fbx" in Maya 3. Open Maya Application Pr... Read more
[Android] "libGLESv2_adreno.so" crash in a game when Graphics API is "Op...
How to reproduce: 1. Open project "IT New 0.7.1 - 2020.23.7f1 Rebuild.zip" 2. Go to Build Settings and build for Android 3. Deploy t... Read more
[NavMesh] [Bake] [Editor] ManualVoxelSize affects JumpDistance value
If set VoxelSize to bigger value it fills JumpDistance field with this value Watch video for repro http://screencast.com/t/u7P1Qg7U Read more
Asset Store view docking corrupts scene view (5.0 RC3 Mac)
To reproduce: 1. Open a project 2. Open asset store 3. Dock it in a way which would cause the scene view to resize Expected result:... Read more
Search picker Minimum zoom level does not show key name.
Defaults to not showing the key name if you’re at the minimum zoom level in the popup object picker window. It’s not obvious that t... Read more
Rigidbody2D with interpolation position breaks when rotation is set and ...
Reproduction steps: 1. Open the attached “InterpolationRepro.zip” project 2. Open the “Crime” scene (Assets > Scenes) 3. Enter th... Read more
[iOS] Crash on "libsystem_kernel.dylib`__pthread_kill" when playing mult...
How to reproduce 1. Open the attached Project "video_crash_sample.zip" 2. Build and Run the Scene "SampleScene" on an iOS device ... Read more
Text in 2D section of preferences window is clipped
The text in the 2D section of the Preferences window reads: "Maximum Sprite Atlas Cache Size (": https://gyazo.com/773ed44e31da0e154... Read more
[UWP] [Surface Pro] Windows Hello Window appears behind Unity App
First set up Windows hello following these directions: https://blogs.windows.com/devices/2015/12/17/how-to-set-up-windows-hello-on-y... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A pink line of the size of the Tree is drawn in the Hierarchy when opening any dropdown in the Inspector
- 2D physics makes object movements to flicker
- Fatal Error "Callback registration failed. Increase kMaxCallback." when playing multiple random audio sources rapidly
- 2D Light overlap order is not evaluated when shadows are being produced with Render Graph Compatibility Mode Disabled
- Short pause between loops in a WebGL-built project when looping an AudioSource