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0
votes
Won't Fix

[NavMeshSurface] Original NavMeshSurface looses NavMesh data if same Nav...

AI

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Dec 18, 2015

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Version/s: 5.4.0a6

Steps to reproduce: 1. Open attached project "AI11.zip"2. Open scene "repro"3. In hierarchy, select "NavMesh Surface (1)" and bake N... Read more

0
votes
Fixed

[iOS] targetFrameRate targets 30fps when it's set to -1

iOS

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Feb 12, 2015

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Version/s: 5.0.0b22

To Reproduce: 1. Deploy the attached project.2. Observe the outputted frame rate. Read more

0
votes
Fixed

[Camera] Camera preview does not display visible world space canvas

Camera

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Jan 30, 2020

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Version/s: 2019.3.0a10, 2020.1.0a21

1. Create a new project.2. Create a Canvas with a visible UI element. (i.e. GameObject -> UI -> Button)3. Select Canvas in Hie... Read more

0
votes
Won't Fix

[NavMesh] [Bake] [Editor] ManualVoxelSize affects JumpDistance value

AI Navigation

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Jul 30, 2015

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Version/s: 5.2.0b5

If set VoxelSize to bigger value it fills JumpDistance field with this value Watch video for repro http://screencast.com/t/u7P1Qg7U Read more

0
votes
Fixed

Asset Store view docking corrupts scene view (5.0 RC3 Mac)

Scene/Game View

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Feb 20, 2015

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Version/s: 5.0.0f3

To reproduce:1. Open a project2. Open asset store3. Dock it in a way which would cause the scene view to resizeExpected result: It d... Read more

0
votes
Fixed

[Timeline] ArgumentException in SignalReceiver when all Signals are set ...

Package: Timeline

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Jan 11, 2020

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Version/s: 1.0.0, 1.3.0-preview.6

In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more

0
votes
Won't Fix

No warnings are thrown when using multiple Shaders with duplicate intern...

Shader System

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Nov 02, 2021

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Version/s: 2019.4, 2020.3, 2020.3.21f1, 2021.2, 2022.1

How to reproduce:1. Open the attached project (DuplicateShaderTest.zip)2. In the Project window, under Assets, select the Material "... Read more

0
votes
Duplicate

Text in 2D section of preferences window is clipped

2D

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Jan 06, 2016

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Version/s: 5.4.0b1

The text in the 2D section of the Preferences window reads: "Maximum Sprite Atlas Cache Size (": https://gyazo.com/773ed44e31da0e154... Read more

1
votes
Fixed

OnPreviewGUI method's background image is rendered grey instead of white...

IMGUI

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Jan 18, 2020

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Version/s: 2019.3.0a3, 2019.3.0f3, 2020.1

How to reproduce:1. Open the attached 'TestPreviewRenderer2.zip' project2. Navigate Example -> GameObject Editor3. Observe that b... Read more

2
votes
Fixed

Failed to load a custom asset when using Naninovel package

Mono

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Oct 27, 2021

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Version/s: 2021.2.0b8, 2021.2.0f1, 2022.1.0a3

Reproduction steps:1. Open the user's project "Test.zip"2. Select `Assets/Scripts/TestScript.nani` asset3. In the Inspector window e... Read more

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