Search Issue Tracker
Not Reproducible
Votes
2
Found in
5.5.0f3
Issue ID
857162
Regression
Yes
Shaded Wireframe doesn't work for UI elements
How to reproduce:
1. Open attached project "857162-repro.zip"
2. Open "test" scene
3. Change Shading Mode from Shaded to Shaded Wireframe
Expected behavior: Shaded Wireframe shows meshes textured and with wireframes overlaid
Actual behavior: Nothing changes in the Scene View
Reproducible: 5.5.0p2, 5.6.0b2
Not reproducible: 5.3.7p2, 5.4.3p4, 2018.3.0a1
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some Build Profile settings do not remain checked when launching a project without the /Library folder through the command line
- TextMeshPro gradient tags render as literal text when using a font that contains only a part of the ASCII character set
- Small rectangles appearing in the corner of title text in Editor when System Font and Bitmap are selected in preferences
- The shortcut character is typed into the name field when a [Shift + <any alphanumeric key>] shortcut is used to create the asset from "Asset/Create"
- TextMeshPro ligatures broken when Font Style setting is changed from “Lowercase” to “Uppercase”
QingFeng-Zhou
Jul 01, 2017 11:53
This bug still exists in unity5.6.2f1