Search Issue Tracker

4
votes
Third Party Issue

Crash on RaiseException during Socket.BeginConnect in Player when applic...

-

Jan 07, 2025

-

Version/s: 2021.3.47f1, 2022.3.55f1, 6000.0.33f1, 6000.1.0b1

How to reproduce:1. Download and install ZoneAlarm Pro + Firewall (possibility of 30 day free trial)2. Open the attached “IN-91171.z... Read more

3
votes
Fixed

[HDRP] Active LOD bias value message does not update according to HDRP L...

Package: Scriptable Render Pipeline HD

-

Jan 16, 2020

-

Version/s: 2019.3.0f5

1. Create a new project.2. Create a cube. (GameObject -> 3D Object -> Cube)3. Add an LOD Group Component to this cube. (View i... Read more

0
votes
Fixed

EditorWindow fails to open when the cause of NullReferenceException in C...

IMGUI

-

Sep 19, 2021

-

Version/s: 2020.3, 2021.2, 2022.1

How to reproduce:1. Open the attached project ("1366567_repro.zip")2. Open the "ExampleWindow.cs" script3. Uncomment lines 36, 37 an... Read more

0
votes
Fixed

Unsupported texture formats are shown when trying to export a texture to...

Package: Terrain Tools

-

Jan 20, 2025

-

Version/s: 4.0.5, 5.0.5, 5.1.2

Steps to reproduce:1. Open the attached “TerrainTools.zip” project2. Open “Assets/Settings/Noise/Fire Noise Settings.asset” in the I... Read more

0
votes
By Design

Camera's Renderer is not updated when URP Asset is changed in the Graphi...

-

May 10, 2023

-

Version/s: 2020.3.48f1, 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.2.0a14

How to reproduce:1. Create a new project with URP (3D) Template2. Open Edit>Project Settings...3. Select Graphics4. Change Script... Read more

0
votes
Fixed

Child object destruction is delayed when setting the parent during the s...

-

May 05, 2023

-

Version/s: 2020.3.48f1, 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.2.0a14, 2023.3.0a1

How to reproduce:1. Open the user’s attached “TestDetachAndDestroy.zip” project2. Enter Play Mode and exit Play Mode or press the “L... Read more

0
votes
Fixed

[MeshRenderMode] Particles are scaled too much

Shuriken

-

Dec 21, 2015

-

Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Select "Particle System" in hierarchy to simulate it4. Notice tha... Read more

0
votes
Won't Fix

[NavMesh] [Bake] [Editor] ManualVoxelSize affects JumpDistance value

AI Navigation

-

Jul 30, 2015

-

Version/s: 5.2.0b5

If set VoxelSize to bigger value it fills JumpDistance field with this value Watch video for repro http://screencast.com/t/u7P1Qg7U Read more

0
votes
Fixed

The Timeline does not set back the state of GameObjects after saving a S...

Package: Timeline

-

Oct 06, 2021

-

Version/s: 1.6.2

How to reproduce:1. Open the attached project "seq-save-scene-reset-timeline.zip"2. Open the TestScene (Assets>TestScene)3. Open ... Read more

0
votes
Fixed

[Canvas] [Image] Size and rotation of child image inside canvas changes ...

UI

-

Dec 24, 2015

-

Version/s: 5.4.0b1

Reproduction steps:1. Open attached Unity project.2. Open "CanvasError" scene.3. Select "Cube > Canvas" game object in the hierar... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.