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1
votes
Won't Fix

The Editor crashes on RaiseException when Baking Probe Volumes

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Mar 29, 2024

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Version/s: 2023.3.0b10, 6000.0.0b14

How to reproduce:1. Open the “crash“ project2. Open the “Forest_EnvironmentSample“ scene3. Navigate to Window → Rendering → Lighting... Read more

0
votes
Not Reproducible

Unity Editor crash when using CreateExternalTexture with a Vulkan image ...

Customer QA Onboarding

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Nov 05, 2021

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Version/s: 2022.1.0a13

Reproduction steps:1. Create new project using Unity 2022.1.0a13 with the Universal Render Pipeline Template2. Install the attached ... Read more

0
votes
Fixed

Particle System Trails do not die after Particles die when Instantiating...

Visual Effects - Legacy

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Jun 13, 2019

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Version/s: 2018.2.0a1, 2018.3.0a1, 2018.3.7f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open users attach project "ParticleTrailTest.zip"2. Navigate to Project -> Assets and open SampleScene3. En... Read more

1
votes
In Progress

Character spacing value is not applied when using a specific font asset

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Mar 28, 2024

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Version/s: 2022.3.0f1, 2023.2.17f1, 6000.0.0b14, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 7000.0.0a1

Reproduction steps:1. Open the attached “repro_IN-72301“ project2. Open the “/Assets/Scenes/SampleScene.unity“3. Open the “Game“ win... Read more

2
votes
Fixed

[UI Builder] The border of VisualElement is not created when slicing a p...

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Sep 28, 2022

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Version/s: 2020.3.40f1, 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a11, 2023.2.0a1

Reproduction steps: Open the attached project “UI_Toolkit_Slicing.zip“ In the UI Builder window compare the two UI elements (the But... Read more

0
votes
Third Party Issue

"EditorApplication.delayCall = () => { todo };" overwrites the content o...

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Apr 05, 2024

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Version/s: 2022.3.23f1, 2023.2.17f1, 6000.0.0b13

Reproduction steps:1. Open “IN-69651_Stripped_repro.zip“ project2. Open the “Scene1”3. In the Scene view try to move around, select ... Read more

0
votes
Active

Generated texture array not showing when used in the Build

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May 11, 2023

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Version/s: 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.2.0a14

How to reproduce:1. Open the attached project "particleStudy2023.zip"2. Build And Run the project3. Press space on the keyboard Expe... Read more

0
votes
Fixed

[MeshRenderMode] Particles are scaled too much

Shuriken

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Dec 21, 2015

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Select "Particle System" in hierarchy to simulate it4. Notice tha... Read more

0
votes
Won't Fix

[NavMesh] [Bake] [Editor] ManualVoxelSize affects JumpDistance value

AI Navigation

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Jul 30, 2015

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Version/s: 5.2.0b5

If set VoxelSize to bigger value it fills JumpDistance field with this value Watch video for repro http://screencast.com/t/u7P1Qg7U Read more

0
votes
Duplicate

Serializable field attribute lists are not visible in the Inspector wind...

IMGUI

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Oct 12, 2021

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Version/s: 2021.1.18f1, 2021.2, 2022.1

Reproduction steps:1. Open the attached Unity project "ReorderableListBug.zip"2. Open the "SampleScene.unity" Scene3. In the Hierarc... Read more

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