Search Issue Tracker
Child object destruction is delayed when setting the parent during the s...
How to reproduce:1. Open the user’s attached “TestDetachAndDestroy.zip” project2. Enter Play Mode and exit Play Mode or press the “L... Read more
Editor crashes on "GrayscaleFilterEffect::RenderGrayscaleFade" when obje...
Reproduction steps:1. Open attached "test47" Unity project.2. Open "Standart Assets/Scenes/withrealgeo" scene.3. Click on "HoloPrint... Read more
Menu Bar gets corrupted when setting MenuItem priority to MinValue
How to reproduce:1. Open the attached “IN-82529“ project2. Observe the Menu Bar Expected result: Under "Services," there is an item ... Read more
[Documentation][HDRP] Hyperlinks for WaterSystem are broken in the Water...
Steps to reproduce: Open the attached project Open the Island Scene Inspect the Samples Showcase window or select Water Sample Descr... Read more
[Android] Calling AndroidJavaClass.CallStatic causes a JNI crash
Repro steps:1. Open QA attached project "repro_1139007"2. Switch the build target to Android3. Build and Run Actual: App crashes aft... Read more
[MacOS] Crash when opening project while HOME is null
Reproduction steps:1. Create an empty project2. Open Terminal3. Run the command “{{{}unset HOME{}}}“4. Open the project through Term... Read more
Serializable field attribute lists are not visible in the Inspector wind...
Reproduction steps:1. Open the attached Unity project "ReorderableListBug.zip"2. Open the "SampleScene.unity" Scene3. In the Hierarc... Read more
Unable to get textureOverrideSettings from BuildPipeline.GetBuildTargetN...
Reproduction steps: Open the attached project “PlatformStringTest.zip“ Run the menu item PlatformSettings > GetSettingsForSwitch ... Read more
Crash with missing stack trace information after changing a Scene View s...
How to reproduce:1. Open the attached project from "GizmosBug.zip"2. Select any GameObject in Hierarchy and open Script "BugScript"3... Read more
GameObject's selection highlight rectangulates when texture is assigned ...
How to reproduce:1. Open the attached '185234-selection highlight.zip' project2. Open 'SampleScene' Scene3. Select 'Conifer_Needles_... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open