Search Issue Tracker
[Android] Calling AndroidJavaClass.CallStatic causes a JNI crash
Repro steps:1. Open QA attached project "repro_1139007"2. Switch the build target to Android3. Build and Run Actual: App crashes aft... Read more
[Test Runner] Test Runner window pops out from where ever it is docked, ...
When opening the Test Runner window it calls `s_Instance.Close();` if the window has been initialised already. This causes the windo... Read more
Crash on GfxDeviceD3D12Base::InitializeAsWorker when performing various ...
A recurring crash issue has been observed when working in the Editor for some time. Reproducible with versions: 6000.1.0f1 - 6000.1.... Read more
[HDRP] Post-processing Quality/Shadow Resolution Tiers Settings are glob...
Versions tested: 2019.3.0b6, 2020.1.0a8 + HDRP 8.0.0/Staging Steps to reproduce:1) Open attached project, "SSR" scene2) Select any o... Read more
Terrain Layer settings remain when the Terrain Layer is removed
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Terrain (GameObject > 3D Object > ... Read more
dSYM file is not created during macOS standalone build
Reproduction steps: 1. Open the attached “N-103886_bug-macos-symbols.zip“ project2. Open the Project Settings window’s Player Tab (E... Read more
[iOS] Player crashes on airplaydisconnectcrash`main() when disconnecting...
Steps to repro:1. Build and run users "AirplayDisconnectCrash.zip" project on iOS device2. Enable screen mirroring on iOS device3. S... Read more
[RenderDoc] Compute Shader Dispatch Calls do not show in the Event Log
Repro steps:1) Open the project and main.scene in it2) Load RenderDoc on the Game View3) Press play and capture the frame with Rende... Read more
[SubGraphs] Certain parameters throw 'unexpected type' exceptions when u...
Repro steps:1. Import the attached package2. Open the ParamterIssue.vfx and/or the ParameterSubGraphIssue subgraph3. Observe the con... Read more
"ArgumentOutOfRangeException" errors are thrown every time a keyboard ke...
Steps to reproduce: Create a new Unity project using Universal 3D template Create a new UI Document (Assets > Create > UI Tool... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks
- Editable Overlays present in Custom Outline and Custom Physics Shape sections of Sprite Editor window when selecting a Sprite from Hierarchy